Originally Posted by Grizzmyt
I was personally disturbed long before the bear.

Seeing the wanton encouragement for acts of cruelty was kind of insult to injury (and creepy), after not getting any effort put into a paragon play-through story (an absolute first).

This wasn't a small shift. It was like gravity started pulling everything skyward.

What about the fatalities in Mortal Kombat? That's far more brutal and encouraged and celebrated than anything in this game.

What about being able to play as Nazis and Stalinists in Paradox games? And being able to do actual genocide?

What about first-person shooters that encourage you to engage in mass slaughter or terrorist attacks? https://en.wikipedia.org/wiki/No_Russian

What about the tragic fates you can deal people in Dishonored 2?

Why is this game different from all other games?


Remember the human (This is a forum for a video game):