I think the opposite @frostyfardragon. I cannot imagine a system that punish you for making a roleplay decision even before starting playing. 16 is the sweet spot of a character who's able to do what he do. Anything less and you are amateurish (for an adventurer average). I don't see why my half orc shaman (druid) should fail more than anyone else at the table, doing the thing he knows to do best, only because someone decided orcs can't be wise.
A good system doesn't have traps, doesn't have gotchyou moments. It's not about the DM Vs the players, but the DM with the players. D&D already got rid of these things and, hopefully, BG3 has it done too.