Originally Posted by RagnarokCzD
I had simmilar complaint about combat ...
Hostile and Friendly targets are set on the start and nothing in the universe changes it ... Aradin and his group will still concider you a friend and will heal na buff you, even if you murder every last of them one by one while completely ignoring Goblins.

This game is just made this way: Set it ... and hold to it.

That's weird, I remember that in DOS2 there were neutral people in fights and if you hit them they turned against you.


... because it's fun!