For those who don't know The Adversary is an Illithid legend, and something the Illithids fear more than anything even though as far as we know it has never actually happened in D&D. The Adversary is the idea that one day a mind-flayer will retain the full memories and personality of the host the tadpole transformed and that this mind-flayer will bring about the end of the Illithids. It is something that the Illithids fear so much that they kill any mind-flayer who shows to have inherited any behavior from the host such as a nervous tick or habit which has been known to happen every now and then.
Now what I wonder is what will happen in the game if we go down the path of embracing the powers offered by the tadpole? We know the artifact from Shadowheart prevents ceremorphosis from advancing and completing but it also doesn't kill the tadpole so at some point I imagine that we will have to make a choice between getting rid of the tadpole or undergoing ceremorphosis but what then? Is that going to be just a game over screen? Do we get to continue playing as a mind-flayer or ulitharid depending on which we turn into? How would that even work since Illithids are not really playable in D&D outside of homebrew to my knowledge? Typically mind-flayers are dominated by an elder brain but is there even any nearby colony our character could be absorbed into should ceremorphosis complete?
This brings me to the next possibility, could our character become The Adversary? To the best of my knowledge there has never actually been an Adversary in D&D, it is more of an Illithid boogieman story than anything else. But in BG3 we could realistically play as a good aligned character that leans maybe a bit too much into the powers offered by the tadpole to influence the minds of the enemies we encounter and then bam, when you least expect it ceremorphosis completes(assuming that's something the game allows to happen). Could our player character actually become The Adversary?
Last edited by Darth_Trethon; 09/07/23 10:33 AM.