Yes, I would do it again.
It was very interesting to see the game taking shape, to see the small or bigger changes made to it. And it was clearly stated in advance that there might still be bugs, so I didn't mind them that much (the only thing that really annoyed me was not being able to climb certain ladders and having to resort to workarounds to get where I wanted to go).
Even after over 900 hours in early access (I also spent a lot of time in character creation), it never got boring.
I would have liked to give much more feedback, but unfortunately, I didn't always have enough time.
Maybe some kind of more detailed, interactive form could be helpful to make it more easy for players to report bugs, instead of writing a text.
I think the player feedback could have been more focused if some maybe more fundamental things (for example number of companions/origins, possibility of multiclassing, reactions etc.) would have been communicated a bit earlier - if possible, that is. I know that a lot of things change during the development of a game, and if I were a developer, I would also be careful not to announce something that might not make it into the released game.
Overall, the communication could have been a bit better, although I really enjoyed the Panels from Hell.
I know, I haven't even played the complete Baldur's Gate 3 yet, but if the game lives up to my expectations, I'd love to see a Baldur's Gate 4 made by Larian. In that case, I would participate in early access again for sure.
From what I have experienced in early access, and from what I've seen in the panel, BG3 definitely has the potential to become my most favourite game yet.
Edit: Oh, just to make it clear: I don't think everything's perfect in BG3. But for me, the things I like clearly outweigh the things I, personally, would have done differently.
Last edited by Lyelle; 09/07/23 09:32 PM.