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Brewman Offline OP
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I know this is a very niche request, but I feel like it would be really nice if we have at least one poison damage spell on every spell level.
We have Ray of Sickness on lvl 1 and I think we can use chromatic orb with the poison element as well, but afaik there is no lvl 2 or lvl 3 damage spell with the poison element, and I really hope we can get some variety in the full game.

I'm planning on trying a Green Dragon Sorcerer and I'm not sure I just want to cast upcasted versions of Ray of Sickness for all the rest of the game.
Please hear me out Larian laugh

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I think I've seen cloud kill being in the upcoming spell list.

Edit: By the way, I think Chromatic Orb is strictly better than Posion Ray unless you are playing a Necro wizard/Necro multiclass.

Last edited by neprostoman; 10/07/23 08:52 AM.
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Originally Posted by Brewman
I know this is a very niche request, but I feel like it would be really nice if we have at least one poison damage spell on every spell level.
That would also be a dream for air + water = ice magic, but 5e unfortunately didn't provide for that.

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I hope they would implement multitude of spells not only for Poison, but also for Cold, Lightning and Acid as well. Currently Fire based Draconic Sorcerer is simply best mostly because you get tools to utilize pretty much every spell level, while other elements have gaps. While Fire resistance is most common to "compensate", that is not a justification, since Fire Draconic Sorcerer can get it too for 1 SP (and it will be the most useful) and overcome with Elemental Adept feat.
For example, spell progression for different elements:
Fire - Burning Hands / Chromatic Orb at spell level 1, Scorching Rays at spell level 2, Fireball at spell level 3.
Cold - Ice Knife / Chromatic Orb at spell level 1, no spell at spell level 2, no spell at spell level 3.
Lightning - Witch Bolt / Chromatic Orb at spell level 1, no spell at spell level 2, Lightning Bolt at spell level 3.
Acid - Chromatic Orb at spell level 1, Acid Arrow at spell level 2, no spell at spell level 3.
Poison - Chromatic Orb / Ray of Sickness at spell level 1, no spell at spell level 2, no spell at spell level 3.

Tabletop partially addressed that with Transmuted Spell metamagic, but I'm not sure it will be implemented in BG3. Even if yes, that still requires spending Sorcery Points and blocking access to other Metamagic feats to use on that spell, so is not a very good solution on its own. Expanding elemental spell list from non-PHB spells is better, however would also require buffs to some undertuned spells like Snowball Swarm.

Last edited by Volsalex; 10/07/23 12:35 PM.
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This would be great, especially if generalized to other elements. 5e, unfortunately, has favorite elements (cough cough fire) with a plethora of---often overpowered---spells, while certain other elements are undersupported.

However, I should note that poison is the element that monsters are most often Resistant to, and also often is contested by Constitution Saving Throws which are often monsters' best saves. Wannabe poison users have it really rough in 5e!


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