Originally Posted by Xzoviac
you know a player could edit its stats and still play multiplayer right? its like you are just making up situations to justify your opinion
saying stuff shldnt be added because players could cheat is silly imo



no thanks, I'll imagine playing bg3 the way I want to play. you can just not use the feature


I personally just want bg3 to be close as bg1 and 2 as possible , larian has really missed the boat on that so any little features they can add that will at least give a small nod to the old games id enjoy and use
trying to argue a feature is cheating is just silly as the feature can be programmed any way that larian sees fit (if they care about players cheeseing it some how, wich they dont based on other far easier ways to make fight easy such as blasting objects at encounters before you even fight them)

I feel like I need to jump in here because multiplayer always gets forgotten in these discussions. I run a Multiplayer Guild and we focus on issues like these because we have to look at it in a multiplayer context.

To clarify:

I don't give two shits what you do in your single player game. It's your experience, go have fun.

However, stat rolling in multiplayer would be a fucking nightmare for everyone.

1) There would be the issue of fairness - in multiplayer you want everyone to start on the same page with the same level of advantages, especially in a game where there is some competition BETWEEN players that is inherent.
2) No one wants to wait an hour or two while some dingus compulsively rolls for the "perfect" stats.
3) Or worse if you only get one roll, and somebody doesn't like it forcing everyone to start character creation over so they could "get a better roll"

At least with mods all 4 players have to install the mod in order to go into a stat roll multiplayer game, which gives a lot of people an easy "out" on having to participate in that. Our guild has banned any mod like that because we wouldn't take any player that insisted on needing to do that (they would be considered below the required skill threshold to play with us by dint of needing that crutch).

So from a multiplayer perspective Larian 100% did the right thing. Thank you Larian.


Blackheifer