Originally Posted by Llengrath
Originally Posted by Maximuuus
Races choice no longer is a part of character building but only a role play / cosmetic choice.
It will reduce the uniqueness of races/sub-races and even make some of them totally useless...
Respectfully, I don't think that's true at all. As of now, picking a race for our class is trivial. Ability bonuses are an overwhelmingly strong factor and there is no racial feature that could even come close to compensating for not having at least a +1 to Intelligence on a Wizard. To me that's not the trait of a good character building system. When we get rid of racial bonuses, we'll have to look at the race's actual features. Some race-class combinations will end up on top, as they always do, but to tell the good options from the bad will require some degree of familiarity with the system and not just looking at a number.

It's true that some races or subraces may now become less attractive. Others may become more so. Combinations we wouldn't consider before become viable. I dare say if a race's usefulness hinges on having the correct number for a particular class, that race is poorly designed and the ability bonus was merely band-aid all along.

I am actually excited for new ways to play different races. After reflecting on the change for a few days I am slightly starting to find this whole change not that bad, considering I've already experimented with the old system for 1000+ hours.