Originally Posted by Alodar
I only ask because there are no more stat requirements for multi-classing.
Quote
Multiplayer.it: We would like to start from multiclassing, given that in the Dungeons and Dragons ruleset its use is rather limited, certainly more than it was in the Divinity system. How did you approach it? Did you make it more flexible and interesting in some way?

Nick Pechenin: We've changed a couple of ground rules, just to remove possible friction with multiclassing. If you know the rules of the fifth edition of Dungeons and Dragons, you surely know that in order to multiclass there are stat limits that you must respect: we have removed them, there are no more stat requirements and you can make a character with multiple classes in any moment. There's even an achievement that requires you to get to level 12 with a level in every single class.

Google Translated from Italian

Interview found here

Well, f***. I feel like every bad decision is being made lately, feels terrible tbh. OK, let's just hope I am wrong. What else can I do, I doubt anyone at Larian cares about my opinion, hah.