Originally Posted by Elessaria666
Originally Posted by Doomlord
Lets just make the weapon dmg all the same. Knives will do the same dmg and a great axe, we don't want anyone feeling left out for their decisions..
Genuine unhinged take. Letting a character with 8 INT choose to multi-class Wizard is bad for the game but not because it removes anything from Wizard as a class. It's just letting players make bad choices, and that is hardly ever a good idea. A Wizard with 8 Intelligence is useless. A Fighter with a 2d6+2 Dagger is not.

I don't see it as being unhinged, I see it as being deliberately
sarcastic.


While I understand the desire for inclusivity and allowing players to have more freedom in their character choices, it's important to maintain a balance between player agency and game mechanics. The rules in Dungeons and Dragons, including race and class restrictions, are designed to create a coherent and balanced gameplay experience.

Allowing a character with low intelligence to multi-class as a wizard may seem inclusive on the surface, but it goes against the core essence of the wizard class. Wizards rely heavily on their intelligence for spellcasting and arcane knowledge. Allowing a character with low intelligence to become a wizard would undermine the thematic and mechanical foundations of the class, resulting in a diminished experience for both the player and the group. I believe also by taking away racial strengths and multiclass rules we are doing the game and the players an injustice.

Similarly, the variation in weapon damage is an intentional part of the game's design. It adds depth and strategic choices to combat encounters. Equalizing all weapon damage would remove a significant aspect of the game's tactical gameplay, where players must consider the strengths and weaknesses of different weapon types.

In summary, while it's important to consider inclusivity, it's equally vital to maintain the integrity of the game's mechanics and thematic consistency. Striking a balance between player agency and maintaining the integrity of the rules leads to a more engaging and enjoyable gameplay experience for everyone involved.

I understand that Hasbro can and did create the work around for the removal of the inherent racial bonus, but I cant find any rule for removing multi class dipping 'OTHER than house rules'


DRAGON FIRE-AND DOOM Dragons? Splendid things, lad-so long as ye look upon them only in tapestries, or in the masks worn at revels, or from about three realms off...
Astragarl Hornwood, Mage of Elembar - Year of the Tusk