"Our new rule in this chess sim is that every chess piece on the board can act like the Queen when you really feel like it" is a disaster of a systemic change even if someone personally doesn't plan to take advantage of it. Especially since that person in the will interact with other players in that ecosystem.
How does any of these changes in any way, shape or form equate to this absurd example you're offering? If you have to exaggerate the impact of the changes so much for you to get your point across, maybe your argument isn't as solid as you think.