I would be content with just easier respec and multiclass access, primarily for player characters. Anything beyond that: expedited progression for multiclasses, fundamentally altering companions, nullifying the significance of starting class... all of that seems to be in violation of the spirit of DnD or traditional CRPGs. DOS2 was built around that, but that was DOS2. This is not.


Remember the human (This is a forum for a video game):