I really don't understand the issue there. Respec is a basic feature that every CRPG should have and that pretty much everybody request. Playing for dozens of hour and realizing you built your character wrong is a terrible feeling. Multiclassing in tabletop is a clunky system with only a very few viable builds, so making it more viable make a lot of sense. Why would you want a feature where the only purpose is to weaken your character?