Am i only one who sees these changes as nothing but good? I rather have the respec option that realizing your build is trash and not being able to finish the game, nearly made me quit WOTR(i wanted the achievement so i couldn't lover the dif). Multiclassing being boosted to keep up with pure builds helps not have dead weight character until build is done is great.

Not to mention, do people complaining about game being "targeted at casuals" realize that this games is also a product made for profit and "casual" playerbase is lot larger than the wannabe "hardcore" one.

Originally Posted by Llengrath
Originally Posted by Tuco
- Apparently the player will be able to respec at will. But not just that, he will be able in any given moment to change everything about his character, including the stats and starting class.
- Apparently, the same will apply to companions too. They'll be tagged as "that companion" by the game, but you'll be able to change appearance, starting abilities and skills distribution AND STARTING CLASS, too.
You must be joking. No seriously, this cannot be real. Are you telling me I can veto Wyll's pact at any time by making him not a warlock? Are you telling me I can make Shadowheart a cleric of Selune? What the hell Larian?

I expected some respec option in exchange for gold and with reasonable limitations, but this sounds like they're just giving us the DOS2 mirror? Except in DOS2 there is a complete and absolute narrative disconnect between player skills and 'classes' and the world. This makes zero sense in DnD, it's too much even for Larian.

Ludonarrative dissonance is a term that exists.

Last edited by Necrosian; 11/07/23 08:05 AM.