A part of narrative cohesion and intricacies around reactivity is around what race, attributes and class that your companions are. If you can will-nilly change that it absolutely diminishes the depth to the story. It's a ridiculous notion to believe this doesn't matter and I hardly believe Larian has decided to make decision-trees around the 50000 different possibilities you can set-up your party if these factors are also interchangeable.

When I say that your mentality is what destroys the legacy of franchises, why for example everyone really cares about the fact that this is called Baldur's Gate 3 and not New-Larian-RPG, is precisely about this sort of stuff.

Last edited by Zeltak; 11/07/23 08:23 AM.