Originally Posted by Llengrath
Originally Posted by Necrosian
Story and gameplay separation. In this case optional. If people want to make/change character like that they can, narrative wont change around them tho.
I get what you're getting at, I think, but respectfully this is just a bad take imo. For three years Larian's been constantly promoting what astoundingly deep choice & consequence we can expect from their game, how much reactivity they're implementing, how many unique interactions and dialogue options there will be depending on your race and class, all to make the game respond organically to the character you choose to play. What's it all for if I can change my decisions on a whim? Whether my character is a tiefling druid or a dwarf cleric of Tyr reflects their background, their past, their entire life.

It's the commitment to your choices that gives them weight and value. Removing that commitment absolutely also cheapens the choice absolutely.

Well said. Having an opportunity to respec on a whim feels like having an access to a debug room. I don't want to feel like I am a playtester with the sole purpose of stretching the possibilities of the game in one playthrough. I also think that they shot themselves in the leg with this change, because it very much affects the replayability of the game. Why would you try different tropes throughout several playthroughs, when can respect your whole background, class and race after every level up? Need a baldurian tag for your drow? Switch races and you are all set. This sounds terrible to me, yet still the most concerning thing is them being so silent about it and then dropping this changes out of nowhere and acting like if they were long expected.