Originally Posted by Potatoo
I have to agree that these new changes to core rules are not very pleasant to hear.

I was planning to make gloom stalker/battle master/assassin multiclass with 8 STR 17 DEX 15 CON 8 INT 16 WIS 8 CHA stats. Now if I find some magical item from the game that changes my WIS to 17 or higher I can respec my WIS to 8 and raise my other stats significantly. This makes these regular not so good magical items to be legendary status magical items.

Some might say that well you don't have to respec your stats to abuse the game but I have to because this is now built in game mechanic and the game wants me to do this or else I'm being a dumb for being a bad player.
Yes, you CAN. You don't have to, but now you have the ability to.

I don't get this thread, so many faces here that were screaming "choice!" in some of the mega-threads and when Larian gives us a choice (albeit in a different thing, that might have something to do with it "why are THEY getting shinies and not US?" mentality and all that) it's suddenly bad?

At it's core it is a single player game, and saying it will make multiplayer unbearable because people will want to respec mid game...well, find people that like to play your way, it should be obvious in a RPG.

Also to all hardcore D&D fun-killers here - remember that this game might be the first contact with D&D for some people, if they get into it they'll learn the rules themselves and not ruin your single player experience any more...