Originally Posted by benbaxter
Originally Posted by Warlocke
Originally Posted by neprostoman
Haha thats a good one, but I haven't heard someone saying "Man, I think firebolt dealing 1d10 is too much, my character's firebolt will deal 1d2 instead" laugh

Policing in terms of roleplay decisions, sure, but rules are written and only in some occasions are open for interpretation. And there is DM to help with any confusion.

My experience as a DM has shown me that most players care more about playing what they like and what appeals to them on an emotional level rather than what is numerically the most potent builds. That’s the very definition of policing yourself for game balance.

One of the players in my last game was a nerdy wild magic barbarian / wizard. I have a player in my current campaign who is a wizard trying to keep that a secret my lying to the party and pretending he is a monk. Everybody has the option to play coffeelock and hexadin, but nobody ever does in my games.

I think they may have ruled that coffeelock is not allowed.

Regardless, I think you are circling around the crux of the problem. No DnD table follows the exact RAW for every single thing written down through all of the official content. Ability rolls being able to crit is one of the most common house rules that I've seen. So much so that even a decent chunk of the Adventurer's League DMs I've played with just followed that rule rather than having arguments with players (or because they themselves didn't know).

So now we are here at BG3 and it is being house ruled to the high heavens and everyone has different levels of what they find acceptable when it comes to those house rules. Larian isn't going to be able to cater to everyone. What we can do via these forums is identify a common theme through the feedback we are sharing and provide a suggested solution that we feel can be implemented without requiring drastic amounts of crunch time in the 3 weeks we have left before launch.

Yup. Very true. If you look at DOS2, that game changed significantly from release ever after EA. I think it will be the same for BG3. I’m not sweating what the game will look like at launch, because I know this game is going to be an evolving chimera for next several years.