Originally Posted by booboo
Is there any in-game 'benefit' to building a relationship in the game? I remember in Dragon Age (can't remember which) you were awarded special player synergies, so that was useful. Of course, you need to keep your other party members happy enough to remain (if you want them), that is a given - but the relationship stuff is more often than not something I find a chore...unless there's some reason to pursue it, like a perk that increases your effectiveness....
That'd be cool. Like if your allies could get a +1 bonus on Mental STs while within 30 feet of you, a +1 to-hit while flanking, and/or something else smallish but non-negligible like that.

Afaik there isn't such a bonus, and I'm skeptical there will be based on what I've seen so far. Namely, there are no small perks for cooking different meals, which seems an obvious thing to include if you're going to not only require food for long resting, but also include different types of food in the game and require players to choose which food is used for each rest.