Originally Posted by Doomdrake
I'm more concerned about every random-ass hobo goblin having grenades and exploding arrows. Concentration is going to be a dead mechanic.

And if the enemies keep hopping around the battlefield like they did in early access .... urgh!

Oh yeah, can't really say I was particularly thrilled when during the Panel From Hell the combat designer commenting on Tactician Mode kept talking about "Adding a grenade to a Bugbear, giving an explosive arrow to a goblin, putting an explosive barrel here and there..."

At some point I remember blurting out "Jesus Christ, is making things EXPLODE the only way this guy knows to add challenge to an encounter?"

Last edited by Tuco; 11/07/23 09:53 PM.

Party control in Baldur's Gate 3 is a complete mess that begs to be addressed. SAY NO TO THE TOILET CHAIN