I would be absolutely fine with the dialogue playing from the standard top down view when someone initiates a conversation and you can click to watch the cinematic angles while seeing chat lines to know what dialogue choices the other player made, albeit its not an ideal solution.
There is still the issue that the other party member can't interject or add their opinions, which feels pretty unrealistic. Sometimes party members will comment on your choices, such as Astarion objecting to helping the Tieflings while Gale is in favor of it, but it's odd we don't get more bickering based on interactions like that.

Edit: another thought would be you could have proximity based "auto-join cutscene". If you're too far apart, it wouldn't make sense to have someone else dragged into a cutscene they're nowhere near.

Last edited by Swagnar; 12/07/23 12:34 AM.