Originally Posted by ArvGuy
I do worry that people will play these monster builds, then complain that encounters are too easy, and then Larian will balance off of that.

I'd be surprised if Larian didn't balance normal difficulty round single class, reasonably default PHB-type characters. Especially given that they said that they expected mainly experienced players to multiclass and weren't trying to draw a lot of attention to it in level up (which I can attest to as it's just a relatively small "Add Class" button at the top right of the level up screen that could easily be missed if you weren't looking for it. What wouldn't surprise me is if, at some time down the line, once they have had chance to see just how exactly players are able to exploit their systems to wipe the floor with the game, they add a further nightmare difficulty mode designed to make the game challenging even for those players (and probably failing, given that an engine with as much complexity and flexibility as BG3's is probably unavoidably going to have loopholes).

And while I'm dropping into this thread, a reminder that we're all entitled to our views about the game and to express them here, and while it's of course absolutely fine to disagree and to say why, let's avoid implied insults or challenging others' right to feel as they do about the game, and try to keep it friendly and constructive despite the strong emotions some of these topics seem to be evoking.


"You may call it 'nonsense' if you like, but I've heard nonsense, compared with which that would be as sensible as a dictionary!"