OK, so Larian doesn't care one iota or really understand how to implement a D&D system, so the question being "will it still be fun".
I mean, I never had particular doubts about the game being overall "fun" and still worth playing.
That's not what this thread was ever about, that's not even a point I've ever made in three years of arguing the virtues and shortcomings of the game in its beta state.
I know that some people (here and elsewhere) seem to be under this massive misconception that if you have to express any criticism toward a game, this must mean you think it's all irredeemable garbage and that you probably hate everything about it, but that's frankly their problem.
Like I said before, I am with you in questioning if I will ever do a Larian title again.
I totally get where your coming from.
This game in no way matches the love and mastery of the original games, although they are quite dated.
Solasta showed that a 5e engine can be built and that it naturally balances itself when you stick to the RAW (loved Legendary actions!).
Their story was simple but unoffensive to anyone.
Sadly the company doesn't want to take on a big budget and wanted simplicity.
That engine, upgraded with modern graphics and a crack writing team would have been better suited to make BG3.
Larian could have rolled out this exact same story (with Minsk and Jaheira too) and called it anything else.
As long as they advertised it as a dark fantasy, I would have probably still bought it, and just viewed it as a standalone larian game with D&D flavor and lore.
When you captain a flagship title though it had better meet expectations.