Thanks for the video

I do not mind the changes to stats. I would have prefered the original DnD rules though. In many cases you can chose the stats that your char would get by race. But if anyone can take any +2/+1 bonus I see no reason to take a human (unless they get a feat).

Now the toadpole seems to be a huge change.
When I played EA for the first time I absolutely avoided using the toadpole. Because being turned into a mindflayer or being manipulated by an unknown entety sounds really bad. So I never met the daisy in the dream and I did not get powers.

I have no idea what this "guardian" is. But putting several of these toadpoles into my head sounds like a really bad idea. In EA many mayor quests are about getting this thing out of our heads, not getting more of them in.
Lets put it that way: If the good ending requires you not to use toadpole powers and get rid of these things while the evil path gives you a whole skill tree full of powerful feats then they made a really big incentive to be evil devil


groovy Prof. Dr. Dr. Mad S. Tist groovy

World leading expert of artificial stupidity.
Because there are too many people who work on artificial intelligence already :hihi: