What makes you think we even will have the option to remove the tadpole? Its obvious that Larian sees the tadpole as a feature and an integral part of your character. They won't let you remove it. Thats why you have this strange shift in the story in act 1 to normalize the tadpole.
Searching for the means to remove it is a large part of the plot. And it's not just the player character but they are putting these tadpoles in stasis in as many people as they possibly can. I imagine the story has to do with a plot that likely revolves around suddenly having large numbers of people all undergoing ceremorphosis at once as they go about their daily lives in populated areas. Suddenly having hundreds or thousands of mind flayers appear in a city could overwhelm it immediately...it might be the plat to conquer Baldur's Gate or more...even powerful guards and magic users would have a hard time dealing with such a crisis. So we'll probably have to deal with whoever or whatever keeps the tadpoles in stasis but also have a plan for removing them from people because once out of stasis you're on a short timeline before A LOT of mind flayers are born.