Why do I get the feeling playing a 'good' character is going to be super generic and not that fun compared to the alternative? When they said they wanted to tempt players to do a more evil playthrough, I was hoping it wouldn't be at the expense of a good playthrough.
I'm with you on this. I'm very firmly of the view that Larian's attitude toward this game is: "You are supposed to play this game evil, because that's what's cool and awesome! You can play it good, but that would be a stupid thing to do because ... why would anyone want to do that? But we'll go ahead and expend a few Euros giving you lame good options if you insist on being stupid and want to play good." I'm not trying to be funny here. I honestly and seriously believe this is Larian's (and Swen's) mindset.