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addict
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addict
Joined: Sep 2017
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You can't choose your Cantrips for Book of Shadows? LULZ!
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member
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member
Joined: Oct 2020
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I will just mod human variant, either its ill intent to force people to do something else or pure incompetency from the Racial designer.
Just give the variant human instead of polearm proficiency and carry weight? The person is not even trying with these fixes.
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old hand
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old hand
Joined: Oct 2020
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Perhaps, but there is a significant difference between leaning in the thing already in your head and allowing multiple creatures to crawl through your eye and take up residence in your brain. The original version was imperfect, but the lack of a perfect solution doesn't mean all solutions are equally good. Not really. You are told explictly you lose more and more of yourself everytime you used the tadpole.
Last edited by N7Greenfire; 12/07/23 05:18 PM.
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journeyman
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journeyman
Joined: Jul 2023
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Why do I get the feeling playing a 'good' character is going to be super generic and not that fun compared to the alternative? When they said they wanted to tempt players to do a more evil playthrough, I was hoping it wouldn't be at the expense of a good playthrough. Completely new mechanics/systems/skill trees solely for 'evil' players seems a bit much imo.
who knows though, maybe it all comes together better than i'm thinking. I think most of that feeling stems from the fact that very few games even allow you to play evil in the first place and of the times you can a lot of those endings just try to make you feel bad that you took that path and like a loser. Oh you didn't take the good path, here, put this dunce cap on, go sit in a corner, and think about what you did...which are really lame. And good endings have been beaten to death...make sacrifices for greater good here, unite cities or countries there, blah blah blah. Most of that stuff has been rehashed a million times over. I hope Larian can do something unique and original with the good endings too but it will be much harder than just having some evil endings don't try to make you feel miserable for having picked them. This. I don't even plan on playing an evil character until much later, but it doesn't offend me that they seem to be giving evil playthroughs some fun and interesting options. Maybe I'm overly optimistic, but I think good and neutral characters will get some fun, unique content as well, even if just being able to romance/travel with/save characters you get attached to. It seems like a lot of the good vs evil axis in RPGs comes down to altruism vs selfishness, so evil characters getting special powers but losing out on meaningful connections is in line with that.
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journeyman
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journeyman
Joined: Jul 2023
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I will just mod human variant, either its ill intent to force people to do something else or pure incompetency from the Racial designer.
Just give the variant human instead of polearm proficiency and carry weight? The person is not even trying with these fixes. Yeah to me it seems like they are trying...trying to get people to play any other race besides Human.
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veteran
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veteran
Joined: May 2019
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Why do I get the feeling playing a 'good' character is going to be super generic and not that fun compared to the alternative? When they said they wanted to tempt players to do a more evil playthrough, I was hoping it wouldn't be at the expense of a good playthrough. I'm with you on this. I'm very firmly of the view that Larian's attitude toward this game is: "You are supposed to play this game evil, because that's what's cool and awesome! You can play it good, but that would be a stupid thing to do because ... why would anyone want to do that? But we'll go ahead and expend a few Euros giving you lame good options if you insist on being stupid and want to play good." I'm not trying to be funny here. I honestly and seriously believe this is Larian's (and Swen's) mindset.
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old hand
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old hand
Joined: Oct 2020
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I will just mod human variant, either its ill intent to force people to do something else or pure incompetency from the Racial designer.
Just give the variant human instead of polearm proficiency and carry weight? The person is not even trying with these fixes. Yeah to me it seems like they are trying...trying to get people to play any other race besides Human. Yall are acting like polarm proficiency is nothing. It let's human full casters still do decently in melee. And with all the sorter range spells and builds, it's a really good proficiency to have Itd go really great with blade lock and blade bard builds. The only classes who its usless on are full martial
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veteran
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veteran
Joined: Oct 2020
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Just give the variant human instead of polearm proficiency and carry weight? The person is not even trying with these fixes. We know there will be racial locked items ... Someone probably had to pick weapon fitting for humans, and decided that as they have it, it would feel more "typicaly humanish" if they would be naturaly proficient with it. Yall are acting like polarm proficiency is nothing. It let's human full casters still do decently in melee. And with all the sorter range spells and builds, it's a really good proficiency to have Its not and they dont ... Come on, we allready talked about this. -_-
I still dont understand why cant we change Race for our hirelings.  Lets us play Githyanki as racist as they trully are!
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veteran
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veteran
Joined: Sep 2020
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I will just mod human variant, either its ill intent to force people to do something else or pure incompetency from the Racial designer.
Just give the variant human instead of polearm proficiency and carry weight? The person is not even trying with these fixes. Yeah to me it seems like they are trying...trying to get people to play any other race besides Human. Yall are acting like polarm proficiency is nothing. It let's human full casters still do decently in melee. And with all the sorter range spells and builds, it's a really good proficiency to have Itd go really great with blade lock and blade bard builds. The only classes who its usless on are full martial No it doesn't? "Human full casters" almost certainly won't have anything higher than a 12 in Str (if they do, they'll have had to majorly sacrifice some other important stat) and thus will have low to-hit bonuses and damage with polearms. They'll also have low AC and HP, so being in melee isn't where they want to be. In practically all scenarios it will be more effective for casters to use their spells, especially if they still have spell slots left (which should be ~every fight due to the lack of long resting restrictions). The only benefit will be for Pact of the Blade Warlocks and this is only if Pact of the Blade doesn't natively get you access to martial weapons...does it?
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old hand
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old hand
Joined: Jul 2009
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Just give the variant human instead of polearm proficiency and carry weight? The person is not even trying with these fixes. We know there will be racial locked items ... Someone probably had to pick weapon fitting for humans, and decided that as they have it, it would feel more "typicaly humanish" if they would be naturaly proficient with it. Unless its some artifact level magic item (its Larian, so most likely it is....) it does not make sense that a human can hold a stick, but a half-elf can not. Racial items are just another of Larians bad ideas.
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old hand
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old hand
Joined: Oct 2020
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Just give the variant human instead of polearm proficiency and carry weight? The person is not even trying with these fixes. We know there will be racial locked items ... Someone probably had to pick weapon fitting for humans, and decided that as they have it, it would feel more "typicaly humanish" if they would be naturaly proficient with it. Yall are acting like polarm proficiency is nothing. It let's human full casters still do decently in melee. And with all the sorter range spells and builds, it's a really good proficiency to have Its not and they dont ... Come on, we allready talked about this. -_- Its a good proficiency especially on blade locks as it looks like they don't get new proficiency with pact of the blade. Just because you are unimaginative doesn't mean the proficiency is bad
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member
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member
Joined: Oct 2020
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Just give the variant human instead of polearm proficiency and carry weight? The person is not even trying with these fixes. We know there will be racial locked items ... Someone probably had to pick weapon fitting for humans, and decided that as they have it, it would feel more "typicaly humanish" if they would be naturaly proficient with it. This makes me facepalm, so all humans in this setting are presumed to come from a certain region that everyone in their daily culture are trained to use polearms, light armor and pack some extra weight no exceptions? When the whole charm of humans are to take into account their diverse backgrounds.
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member
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member
Joined: Mar 2021
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Just give the variant human instead of polearm proficiency and carry weight? The person is not even trying with these fixes. We know there will be racial locked items ... Someone probably had to pick weapon fitting for humans, and decided that as they have it, it would feel more "typicaly humanish" if they would be naturaly proficient with it. Yall are acting like polarm proficiency is nothing. It let's human full casters still do decently in melee. And with all the sorter range spells and builds, it's a really good proficiency to have Its not and they dont ... Come on, we allready talked about this. -_- Its a good proficiency especially on blade locks as it looks like they don't get new proficiency with pact of the blade. Just because you are unimaginative doesn't mean the proficiency is bad It's not imagination it's mathematics. Any arcane caster is much better off casting shocking grasp and scarpering rather than wafting a polearm about. Any full caster that can use a shield should probably be using one at all times. We don't know how the blade pact works yet, it still says you can summon a weapon or make the one equipped magical, but you used to gain proficiency in it automatically. That might be changed, who knows. I suppose it means Gale can wear light armour, which might make Minthara's armour especially useful, but I'm sure later on they'll have robes specifically for arcane casters that might be hard to resist. It just makes no logical sense that all humans no matter their background would know this. It would have been so much better to have just given them leather armour and a free skill. Still poor, but definitely better
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apprentice
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apprentice
Joined: Jul 2022
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What if instead we gave human a free feat and called it vari-...I mean Alternative Human yeah...no one has ever had this idea before.
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veteran
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veteran
Joined: Oct 2020
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Its a good proficiency especially on blade locks as it looks like they don't get new proficiency with pact of the blade.
Just because you are unimaginative doesn't mean the proficiency is bad Sigh ... Ok, i try to overlook this poor atempt to personal attack ... and try to be as illustratively as possible. Source: http://dnd5e.wikidot.com/warlockPact of the Blade
- You can use your action to create a pact weapon in your empty hand. You can choose the form that this melee weapon takes each time you create it. You are proficient with it while you wield it. This weapon counts as magical for the purpose of overcoming resistance and immunity to nonmagical attacks and damage. Comprende?
I still dont understand why cant we change Race for our hirelings.  Lets us play Githyanki as racist as they trully are!
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member
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member
Joined: Jul 2017
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I'm not sure I'd classify the extra brain slugs as an evil choice as much as a stupid one. "Okay, so I'll be even more likely to die or die even faster, but I'll be more powerful! Bwahahahah!" Not that stupidity and evil are mutually exclusive of course.
Nobody's perfect... I'm a nobody.
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Volunteer Moderator
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Volunteer Moderator
Joined: Feb 2022
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I'm getting a bit grumpy at having to keep reminding folk to be civil. For the purposes of clarity calling anyone "whiners" whether they are here or not is not civil (given it's a public forum and anyone can be reading). I shouldn't need to say that calling someone "unimaginative" is also not civil. Or to keep giving folk reminders to engage with others in a positive way and avoid making it personal, as that should be a given when participating in a public forum provided by Larian specifically for fun and friendly discussion of their games. It feels there are plenty of places elsewhere for folk who prefer to argue bad-temperedly instead! I don't want to have to give anyone a break to reconsider how they engage with fellow forum members, but I am kind of feeling I've issued enough warnings over the past few days. But, again, a huge thank you to the vast majority of folk here who are continuing to have robust yet constructive discussions!
"You may call it 'nonsense' if you like, but I've heard nonsense, compared with which that would be as sensible as a dictionary!"
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journeyman
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journeyman
Joined: Jul 2023
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Maybe there will be a 20 pound piece of Human only gear that gives all the wood elf racials.
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veteran
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veteran
Joined: Dec 2020
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I'm not sure I'd classify the extra brain slugs as an evil choice as much as a stupid one. "Okay, so I'll be even more likely to die or die even faster, but I'll be more powerful! Bwahahahah!" Not that stupidity and evil are mutually exclusive of course. The only way I can see it not being a stupid choice would be A) if we have some VERY good evidence that shows that no matter what we do, we're immune to the tadpole effects or B) we have nothing to lose, are going to die regardless, and might as well be powerful and do what we can for the little time we have left. If it's played as just another valid choice, you're right, it's not simply evil, it's just dumb, which is what I thought Larian was trying to go against, having Evil NOT be just evil/stupid.
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stranger
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stranger
Joined: Jul 2023
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[/quote]You're mistaking storytelling with character motivation and choice. I doubt any good character of mine will be tempted but I would certainly like the choice if I decide to explore a character with different motivations. You're using using EA logic, but we have actually seen a spoiler character mentioning that they won't let us become an illithid and again depending how you want to choose to roleplay your character, the choice should be there if the narrative supports the choice too.
Most sensible people would avoid it like the plague, but we all know dumbasses who think they can gain the system surely? Faerun's dumbest criminals maybe? I mean Gale's pretty smart and he thinks he can outwit a devil, which seems like a recipe for disaster, but also seems very in character for Gale[/quote]
Character motivation and choice are a part of storytelling. And while a character's choices conflicting with their motivations can make for good storytelling, I don't see this as one of those cases. To me, it just doesn't make any sense that a character would be spending their days and nights searching for a "cure" for the tadpole while at the same time sticking more in their head. Why not just say the hell with it and go around searching for more tadpoles, gaining more power, and not even bothering with how to remove them because, logic would dictate, by removing them you would lose said powers.
Now look, I'm not sure how all of this will be implemented, maybe it will be all good, but from what I can see now this particular premise looks ridiculous and nonsensical. I think it could've been executed much better to the same end.
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