Originally Posted by snowram
If that can reassure you
It does not ...

I have seen the video, what he is talking about is that game uses option to set parts of puzzle on some "elevated surface" ...
Im not woried about that at all.

What im talking about is, that game often fail to recognize that there is vertical difference between you and your target, and allows you to use touch spell, or spell that should never reach your target ... bcs it dont understand Z Axis, it only counts how far you are horizontaly ... something like when you climb a ladder, you dont loose even a single step of movement.
Or that you have one character in ground level, and another on balcony right abowe the first one ... again, vertical difference at least 3m ... enemy throwed Alchemist fire and both got damage (so far acceptable, it probably explodes in shape of sphere) ... but then only on ground level there is puddle of fire ... and yet, both gets damage from it.

//Edit:
So ... im not worried at all about not having enough elevated spaces ... im sure Larian map designers go wild as we go on ... especialy in the city.

What i am woried is that the game fails to recognize we are acutally on floor 2, and will punish us for things that are happening on the ground level. :-/

Last edited by RagnarokCzD; 12/07/23 06:31 PM.

I still dont understand why cant we change Race for our hirelings. frown
Lets us play Githyanki as racist as they trully are! frown