Originally Posted by Darth_Trethon
Originally Posted by BiasWINS
RIGHT how DARE this 'evil company' put in completely _OPTIONAL_ features that serve to make the game accessible to a wider audience. SHAME ON THEM!........ (Seeing the threads here, i kind of understand why Larian Opt to not participate themselves it also reminds me why there's like 1 or 2 people at most from the group i used to Pen / Paper with as a teenager that i still have any sort of contact with today as an adult.)
This is a mostly reasonable take...mostly. And most of those are just options that can be ignored and I have no problem with that stuff. If I can ignore it then great. But there is a massive problem there with the multiclass handholding and that is terrible. Now as I mentioned above, I never liked multiclassing, even in D&D 5e and I had no intention to multiclass in BG3 so this doesn't really affect me. But I am also aware that there are people who like multiclassing and they meticulously plan their character progression with multiclassing in mind...those changes will completely ruin the game for those people. I think that just not allowing multiclassing in BG3 would have been better than this system...at least that way people know how to plan their playthroughs...it will be terrible for those who multiclass when the game launches only to find out after the fact that it ruined their character.

It's funny that this angle on multiclassing came up, because I was thinking about this as I read through the thread to here, and my conclusion was, quite simply, that I remain unaffected. If I'm going to use the feature, then I'm going to spec my character accordingly. There's a reason for minimum stats aside from just being a requirement for multiclassing. Things like spell slots, save bonuses, attack bonuses, HP, etc. etc. Anyone else that's deeply invested in theory crafting builds will have the same mindset, and will also be unaffected by this.