Originally Posted by N7Greenfire
Originally Posted by Takamori
Originally Posted by mrfuji3
Originally Posted by Drath Malorn
Also, Swen explicitly stating he hates Fighters. I don't know, I just feel it's not the best way to promote your game.
Oh right, that was a point too: "Fighters are the simple class perfect for starting and learning the game." Like...yes, unfortunately, that is how Fighters were designed in D&D 5e. A lot of people are unhappy with Fighters' (and martials' in general) limited flexibility, boring combat turns, and reduced ability to significantly interact with pillars of the game.

But if you're going to change anything about 5e rules when creating your alleged 5e D&D game Larian, add some options to the Fighter so that they're less simple and boring! Like, this would be one of the few cases where I'd *want* Larian to take inspiration from DOS - Warfare Skills!

That would require redoing Fighter from ground and maybe do an extra interaction with weapon maneuvers that Larian already implemented or messing with the feat economy for Fighters.
But they are too busy reinventing the wheel for stuff that require no change.

The main problem is the "cooler fighter" roll is already taken in various flavors by rangers barbs and pallys

You can only change them so much before they stop being the class you payed the license to use

Well given that 5e is already an afterthought in the most of the changes released recently, why care about being close to the original?