Let's be real here for a second here, most modern RPGs in recent years have been pretty sorry and shallow excuses for RPGs than real RPGs. If BG3 leads to a revolution where each and every single RPG going forward will has as many D&D mechanics and stories with as many branching paths and reactivity where the player can be whoever he wants to be then I welcome the death of the sorry and shallow RPGs.
Exactly, even fallout 4 was more looter shooter than rpg.
Skyrim was just about the last good popular rpg, but even then it had pretty awful dialogue as is tradition with Bethesda games.