Originally Posted by Gray Ghost
Originally Posted by Warlocke
I have never seen anybody anywhere suggest that the conceit behind the Dark Urge is something that has never been done before. Lots of games do this.
People here have absolutely raved about what an advanced idea it is, what a big deal it is, they haven't explicitly said it's never been done before, but they're saying things very close to that.

Well, are they saying that the idea of playing a custom character with a predefined backstory is novel (because that’s just basically every BioWare game), or that the part where the game sometimes puts you in a dissociative state is new? Because I have never seen the latter in any game. I also now realize I should have clarified which part of the idea I was referring to when I said “conceit.”
That was imprecise, but it’s just such a dang fun word to use I got myself over excited and flubbed it.