Or the cutscenes just play out like normal and don’t acknowledge the narrative dissonance between the character’s intended class and their respecced class. That’s probably how it works.
Reactive AAA game...
We all know you’re upset by this, but you’re not convincing anybody who doesn’t already care to care. Frankly, you’re just coming off as weirdly bitter against a video game.
Cute....
If you pay attention to Larians marketing you will realize that reactivity is one of the big selling points of BG3. Which means simply ignoring the abilities, or rather the lack of them, from origin characters is a double black mark against the game as not only it is pretty unimmersive, it also goes against what BG3 is supposed to be.
To make it work, Larian either has to spend a huge amount of effort to account for possible respecs, effort that cant be spend elsewhere, or turn down the story so much to be generic in a story driven game.
Considering that there is hardly any point in being able to do a full respec all of those options are bad. The best and also simplest solution is not have level 1 respecs.