Originally Posted by Ixal
Originally Posted by Warlocke
Originally Posted by Ixal
Originally Posted by Warlocke
Or the cutscenes just play out like normal and don’t acknowledge the narrative dissonance between the character’s intended class and their respecced class. That’s probably how it works.

Reactive AAA game...

We all know you’re upset by this, but you’re not convincing anybody who doesn’t already care to care. Frankly, you’re just coming off as weirdly bitter against a video game.

Cute....
If you pay attention to Larians marketing you will realize that reactivity is one of the big selling points of BG3. Which means simply ignoring the abilities, or rather the lack of them, from origin characters is a double black mark against the game as not only it is pretty unimmersive, it also goes against what BG3 is supposed to be.

To make it work, Larian either has to spend a huge amount of effort to account for possible respecs, effort that cant be spend elsewhere, or turn down the story so much to be generic in a story driven game.

Considering that there is hardly any point in being able to do a full respec all of those options are bad. The best and also simplest solution is not have level 1 respecs.

I wasn’t being cute, I was being candid. Your obsession with this is weird. Most people don’t care. You are free to care as much as you like, and you are welcome to try and convince others of the validity of your position, but you don’t seem to be changing any minds.

Some people, myself included, are looking forward to playing around with respecing companions, so I’m very glad Larian does not share your concern. The best solution is to just let it be an option, because nobody if forcing you to do this and nobody ever will.