The fact that we are even talking about a "5e mod" for BG3 is honestly rather irritating. A "DOS mod" would be a more understandable request, which could unlock everything, let everyone cast spells from scrolls, cast two Fireballs per turn and remove multiclassing restrictions. Oh, wait..
I was still expecting a faithful Core Rules difficulty setting, like in every other D&D CRPG, but of course Larian knows better. We will get Tactician mode where enemies have more fire arrows and more explosive barrels on the battlefield. Actual tactics and being rewarded for good party compositions and resource management, not so much. "Challenge" will come in the form of thunder arrow spam to push you into lava.
It wasn't unreasonable to expect a D&D title to actually play like D&D. Sucks I just don't like the majority of Larian's gameplay ideas and fixations I guess.
Oh, trust me, I completely agree. Like I said, when I purchased the game in early access, it was because I wanted to be able to help in the developing process for a game that I wanted to be an as-faithful-as-possible-to-the-5e-mechanics game. I quickly learned that that was not the direction Larian had ever planned on actually going with it, and that my voice didn't matter. Even now, with a number of people on the forums still clamoring for a 5e game, Larian doesn't give a rat's arse. It's clear they aren't in it for anything other than trying to bring in as wide an audience of consumers as possible. That's my bad for expecting anything other than that from the jump. Duh! Any company is in it for profit. Not to cater to what they see as a small percentage of origination material loyalists.
It's sad that I have to wait for a genius technical mind to do what Larian is unwilling to do, but I have faith in the modding community, and I'm sure someone will get this right before too long.