Originally Posted by colinl8
Originally Posted by Warlocke
Even though a few of my favorite games are RtwP, I pretty much agree. By and large it’s just not good. Pillars of Eternity taught me that. I thought I really wanted more classic Infinity Engine style games, but now, not so much.

I'm having trouble understanding this. Are you saying you generally don't like RtwP, but a few of your favorite games transcend that? If that's the case, I got the exact opposite experience from PoE. When they dropped the turn based mode, I tried it, I didn't like it, but I tried to give it a chance. And after a couple days (a few hours after work, not like weekend days), I just hated it. RtwP is what I want.

I reckon this is one of those things where people just want different things. With PoE there's a choice, which is hella cool, but RtwP doesn't work for multiplayer, so long, long ago I made my peace with not having it in BG3

Some of my favorite childhood video games are RtwP (the 5 Infinity Emgine games), and then there is the Total War series, which has optional RtwP, and more recently FF7Remake is a variation on RtwP.

I love all these games, but in general, I wouldn’t say I love RtwP. I think BioWare games post BG (yes, even KotoR) are just not fun to play and the Pillars of Eternity combat really put me off the idea of RtwP entirely. I believe there is a way where it could probably be done right, but neither BioWare, Obsidian, or the handful of smaller indie games I have played have achieved this for me.

Divinity OS2, XCOM, and Fire Emblem have really sold me on turn based strategy. I find it more fun and satisfying.