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Originally Posted by benbaxter
Originally Posted by Boblawblah
So, are we 100% confirmed that there are certain atrocities that your DU commits in-game that you CANNOT avoid no matter what you choose?

Yeah, you wake up next to a dead body that you very obviously killed while you were 'sleeping'.

And was this with the player making all previous choices to resist the "urge"?

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Originally Posted by Boblawblah
Originally Posted by benbaxter
Originally Posted by Boblawblah
So, are we 100% confirmed that there are certain atrocities that your DU commits in-game that you CANNOT avoid no matter what you choose?

Yeah, you wake up next to a dead body that you very obviously killed while you were 'sleeping'.

And was this with the player making all previous choices to resist the "urge"?

Fair point, I haven't seen anyone write up a list of all the choices they made while playing the Dark Urge. I guess we'll have to wait and see for ourselves if that is possible.


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Originally Posted by benbaxter
Originally Posted by Boblawblah
So, are we 100% confirmed that there are certain atrocities that your DU commits in-game that you CANNOT avoid no matter what you choose?

Yeah, you wake up next to a dead body that you very obviously killed while you were 'sleeping'.
Look I don’t care about random bodies.
I just don’t want to be forced to kill animals.
People are fine tho


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Originally Posted by benbaxter
Originally Posted by kanisatha
Originally Posted by Gray Ghost
I don't want to lose out on the flexibility we have with Tav either, but I also don't like feeling as though I'm playing the version of the game that got the least care and attention and like I'm playing a character that is the lowest priority of the game and game world.
Yes this is exactly it for me too. I want all that flexibility the custom PC provides, but I hate the idea that among the, now, three ways the player can play the game, as one of the origins, as the DU, and as custom Tav, custom Tav is for Larian the throw-away option that will be by design the least satisfying, when it should be the most satisfying way to play the game.

I think that there are paths and endings that none of the Origins including the Urge are going to be able to achieve and will belong solely to Tav. E.g. None of the Origins will have the motivation to become the Arch Duke, but that is a very real possibility for a Tav.

Isn't the story of BG1 literally a Baahlwpawn (Sarevok) becoming the Arch Duke of BG? xD. Having murderous urges doesn't necessarily prevent you from trying to attain political power or riches or anything else.

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Originally Posted by Adgaroth
Originally Posted by benbaxter
Originally Posted by kanisatha
Originally Posted by Gray Ghost
I don't want to lose out on the flexibility we have with Tav either, but I also don't like feeling as though I'm playing the version of the game that got the least care and attention and like I'm playing a character that is the lowest priority of the game and game world.
Yes this is exactly it for me too. I want all that flexibility the custom PC provides, but I hate the idea that among the, now, three ways the player can play the game, as one of the origins, as the DU, and as custom Tav, custom Tav is for Larian the throw-away option that will be by design the least satisfying, when it should be the most satisfying way to play the game.

I think that there are paths and endings that none of the Origins including the Urge are going to be able to achieve and will belong solely to Tav. E.g. None of the Origins will have the motivation to become the Arch Duke, but that is a very real possibility for a Tav.

Isn't the story of BG1 literally a Baahlwpawn (Sarevok) becoming the Arch Duke of BG? xD. Having murderous urges doesn't necessarily prevent you from trying to attain political power or riches or anything else.

I guess we'll have to see how it all plays out. All we have now are assumptions.


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Originally Posted by Boblawblah
Originally Posted by benbaxter
Originally Posted by Boblawblah
So, are we 100% confirmed that there are certain atrocities that your DU commits in-game that you CANNOT avoid no matter what you choose?

Yeah, you wake up next to a dead body that you very obviously killed while you were 'sleeping'.

And was this with the player making all previous choices to resist the "urge"?

That we don't know, on the video the MC chops off Gale's arm with the dialogue option and after that the squirrel kick and the lute destruction are automatic, the stabbing at the camp I can't remember, it's from another video.

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It's pretty clear the DU will be a fully fleshed out background- Baudelaire Welch in their LinkedIn posts seems to be indicating as much/ + that writing it was one of their primary jobs

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Originally Posted by JuiceFlower
It's pretty clear the DU will be a fully fleshed out background- Baudelaire Welch in their LinkedIn posts seems to be indicating as much/ + that writing it was one of their primary jobs
Man’s doing the real OSINT work 🫡


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Buri #862362 14/07/23 03:18 PM
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I would expect that if you gave in every time, there would come a time you did something beyond your control.

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Originally Posted by Veilburner
I would expect that if you gave in every time, there would come a time you did something beyond your control.

I can appreciate that. However, if you're actively resisting, and STILL forced to do insane things, then that goes against the whole idea of having a choice, and makes the Dark Urge a solely evil playthrough.

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Be pretty crazy if you got so far along with Durge’s abilities that it makes you murder your love interest in Act 3.


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Buri #862382 14/07/23 03:52 PM
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Trying to put a positive spin on this:

As Tav i have NO BAGGAGE (except for being abducted by mindflayers and implanted with a tadpole), which makes me unique among all companions and Durge. So i can be sth like a mediator between my party members.
Don't know it that is satisfying enough, depends on how the story plays out as a whole. We'll just have to wait and see i guess.

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Originally Posted by biomag
their stories have far too much background happening before you even touch them

Is this a fair criticism? IRL everyone you meet except babies has heaps of background before you meet them, and how much background they share develops as you get to know them. Hell, I worked with a dude for a couple months before learning he was minor nobility, but it was such a non-thing for him you wouldn't know it without being told.

That the backgrounds are too thematically similar is a criticism I understand, even if I don't share it, but I think "far too much background" pre-story might be a bit much

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Originally Posted by biomag
I guess we are back at the point were we discussed that the resources put into making the companion's origins should have been put into making more meaningful backgrounds for Tav - we see it in the Durge example, but maybe not so repetitive and utterly constrained as we see with the remaining current set.


Larian games are always about "their" stories not yours, and the resource distribution was always going to reflect that.

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Originally Posted by colinl8
Originally Posted by biomag
their stories have far too much background happening before you even touch them

Is this a fair criticism? IRL everyone you meet except babies has heaps of background before you meet them, and how much background they share develops as you get to know them. Hell, I worked with a dude for a couple months before learning he was minor nobility, but it was such a non-thing for him you wouldn't know it without being told.

That the backgrounds are too thematically similar is a criticism I understand, even if I don't share it, but I think "far too much background" pre-story might be a bit much

I think what biomag means by that is that some of them have a lot of EPIC stuff in their backgrounds. Like, you can have lived a full life and not banged and then attempted to usurp a goddess. Or been a storied, mighty monster slayer that's supposed to be way more powerful than you currently are now. Like, the half-orc paladin hireling they showed. Their background is simple and reasonable and more what a lot of people would have wanted from more of the companions.

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Originally Posted by Gray Ghost
Originally Posted by colinl8
Originally Posted by biomag
their stories have far too much background happening before you even touch them

Is this a fair criticism? IRL everyone you meet except babies has heaps of background before you meet them, and how much background they share develops as you get to know them. Hell, I worked with a dude for a couple months before learning he was minor nobility, but it was such a non-thing for him you wouldn't know it without being told.

That the backgrounds are too thematically similar is a criticism I understand, even if I don't share it, but I think "far too much background" pre-story might be a bit much

I think what biomag means by that is that some of them have a lot of EPIC stuff in their backgrounds. Like, you can have lived a full life and not banged and then attempted to usurp a goddess. Or been a storied, mighty monster slayer that's supposed to be way more powerful than you currently are now. Like, the half-orc paladin hireling they showed. Their background is simple and reasonable and more what a lot of people would have wanted from more of the companions.

That.

Being minor nobility or even more is nothing unusual in 5e - so you won't see me complain about that. I actually would expect it to be the case with some of the companions. But like Gray Ghost points out its not their heritage, but whole history tying into it. Please ask some DMs and players around you who happy they would be if you pitched them Larian's origins as Level 1 characters. I understand TT and video games are different beasts, but still.

I'm not saying characters can't have unique backgrounds, but these are simply too much. Too much happened off screen before the player even gets involved and Gale is by far and wide the worst offender I've ever seen. Here it feels like his main story was actually a game of its own that happened before you could even pick him as a character.

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Originally Posted by Boblawblah
So, are we 100% confirmed that there are certain atrocities that your DU commits in-game that you CANNOT avoid no matter what you choose?

There was an interview in a german gaming magazine with Swen and he said that
The Durge was a serial killer before the tadpole (he might even referring to Durge being the murderer from Murder in Baldurs Gate, but that was a bit unclear

The whole interview is here, but it is in German: Swen Vincke interview with PCGames


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Gale's story bugs me a lot less than Wyll's. Gale was an archmage, succumbed to hubris and got nerfed as a consequence. Wyll's story only makes sense if you accept the "he's all talk" theory. Also, he has a prior relationship with Spike? So he's familiar with this backwater where the ship crashed? When did he get tadpoled, then? It will be ingesting to see if they've tightened this up

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Originally Posted by colinl8
Gale's story bugs me a lot less than Wyll's. Gale was an archmage, succumbed to hubris and got nerfed as a consequence. Wyll's story only makes sense if you accept the "he's all talk" theory. Also, he has a prior relationship with Spike? So he's familiar with this backwater where the ship crashed? When did he get tadpoled, then? It will be ingesting to see if they've tightened this up
Sometimes I’m confused by the dialogue when Gale says that he knows things through studies but now everything has gotten real.

Did the man really just become and archwizard through reading books without any practical experience?


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Originally Posted by Mercury4711
Trying to put a positive spin on this:

As Tav i have NO BAGGAGE (except for being abducted by mindflayers and implanted with a tadpole), which makes me unique among all companions and Durge. So i can be sth like a mediator between my party members.
Don't know it that is satisfying enough, depends on how the story plays out as a whole. We'll just have to wait and see i guess.
If there is a need to put a positive spin on something and basically coping like that (because let's be honest, this is cope more so than anything) then there is a problem. No getting around it.

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