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Originally Posted by RagnarokCzD
So ...

Any proficient weapon counts as Monk weapon ...
That seems a bit weird, doesnt it?
Eh not really, if it's a weapon it's probably had a martial art made after it.

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They still seem pretty Ki hungry.
Assuming that Ki still replenishes on short rests, Monks may need to hire a Mercenary Bard.

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Originally Posted by N7Greenfire
Originally Posted by RagnarokCzD
So ...

Any proficient weapon counts as Monk weapon ...
That seems a bit weird, doesnt it?
Eh not really, if it's a weapon it's probably had a martial art made after it.
Who doesn't know the art of axe-fu...

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Originally Posted by Ixal
Originally Posted by N7Greenfire
Originally Posted by RagnarokCzD
So ...

Any proficient weapon counts as Monk weapon ...
That seems a bit weird, doesnt it?
Eh not really, if it's a weapon it's probably had a martial art made after it.
Who doesn't know the art of axe-fu...


There were some weapons that very much resembled axes at the place my kids used to study TKD. Really any farming implement has a long, long history of use a a weapon, and weapons studied in martial arts frequently lean more towards these than martial-use-only weapons

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Originally Posted by RagnarokCzD
So ...

Any proficient weapon counts as Monk weapon ...
That seems a bit weird, doesnt it?

That means monks can now make use of Great Weapon Master.
Seems very, very strong to me, especially in combination with stunning and a large number of attacks, even on the low levels.

I am against this tbh haha

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Originally Posted by Alodar
They still seem pretty Ki hungry.
Assuming that Ki still replenishes on short rests, Monks may need to hire a Mercenary Bard.

They have more Ki than in tabletop.
At 5:59, you can see that the monk has 3 KI points.
He is level 2, which can be confirmed by the hitpoints he, and the companions have (17).

He should only have 2 by raw, and since it only shows current KI points (goes to 1 and 0 when he uses his abilities), that might suggest KI points are just doubled

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Originally Posted by colinl8
Originally Posted by Ixal
Originally Posted by N7Greenfire
Originally Posted by RagnarokCzD
So ...

Any proficient weapon counts as Monk weapon ...
That seems a bit weird, doesnt it?
Eh not really, if it's a weapon it's probably had a martial art made after it.
Who doesn't know the art of axe-fu...


There were some weapons that very much resembled axes at the place my kids used to study TKD. Really any farming implement has a long, long history of use a a weapon, and weapons studied in martial arts frequently lean more towards these than martial-use-only weapons
Sure but at one point you have to ask why the monk is different from a fighter and why the later doesnt't learn the "martial arts" of his chosen weapons when even longswords, halberds and greataxes can be monk weapons

Last edited by Ixal; 14/07/23 04:15 PM.
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Originally Posted by Ixal
Originally Posted by N7Greenfire
Originally Posted by RagnarokCzD
So ...

Any proficient weapon counts as Monk weapon ...
That seems a bit weird, doesnt it?
Eh not really, if it's a weapon it's probably had a martial art made after it.
Who doesn't know the art of axe-fu...
I mean axes are used in wushu

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Originally Posted by Zerubbabel
Originally Posted by colinl8
I think "Durge" came from someone whose name starts with an F an also has a y in it, but that's as good as I am with names. They said they got from somewhere off-forum
Fylimar get over here!

I didn't invent it, I just read it somewhere else and now I can't call it anything else than the Durge grin


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Fextralife did say that Larian gave Monks a boost to make them stronger than in TT, so I guess this is one way.

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Originally Posted by Qoray
Originally Posted by RagnarokCzD
So ...

Any proficient weapon counts as Monk weapon ...
That seems a bit weird, doesnt it?

That means monks can now make use of Great Weapon Master.
Seems very, very strong to me, especially in combination with stunning and a large number of attacks, even on the low levels.

I am against this tbh haha
I suppose this brings the # of builds that actually make use of Human's Polearm Proficiency to 2.
- Human Pact of the Blade Warlocks can now use polearms instead of just simple weapons. (I still think that Blade Warlocks should gain proficiency in their pact weapon, no matter its type)
- Human Monks getting Polearm Proficiency allows them to use weapons strictly better than normal monk weapons. They'll gain a die size of damage, reach, and access to GWM. This should combine well with the Sentinel feat, but half of Polearm Master is redundant with Monk's Martial Arts.

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Originally Posted by Qoray
Originally Posted by Alodar
They still seem pretty Ki hungry.
Assuming that Ki still replenishes on short rests, Monks may need to hire a Mercenary Bard.

They have more Ki than in tabletop.
At 5:59, you can see that the monk has 3 KI points.
He is level 2, which can be confirmed by the hitpoints he, and the companions have (17).

He should only have 2 by raw, and since it only shows current KI points (goes to 1 and 0 when he uses his abilities), that might suggest KI points are just doubled

I thought Fextra said they started off with 2 at 1st and gain 1 per level for the levels he played.
You get the Ki earlier than RAW, you wouldn't get Ki until 2nd level, but from the incredibly small portion that I've seen that is only a slightly bigger pool than PnP.

It's very possible that the Ki gain isn't linear or that Larian put in Monk items that help with Ki as well.
Still not a bad idea to have a Bard on hand.

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Originally Posted by mrfuji3
Originally Posted by Qoray
Originally Posted by RagnarokCzD
So ...

Any proficient weapon counts as Monk weapon ...
That seems a bit weird, doesnt it?

That means monks can now make use of Great Weapon Master.
Seems very, very strong to me, especially in combination with stunning and a large number of attacks, even on the low levels.

I am against this tbh haha
I suppose this brings the # of builds that actually make use of Human's Polearm Proficiency to 2.
- Human Pact of the Blade Warlocks can now use polearms instead of just simple weapons. (I still think that Blade Warlocks should gain proficiency in their pact weapon, no matter its type)
- Human Monks getting Polearm Proficiency allows them to use weapons strictly better than normal monk weapons. They'll gain a die size of damage, reach, and access to GWM. This should combine well with the Sentinel feat, but half of Polearm Master is redundant with Monk's Martial Arts.

I have thought about it more and I am fine with it after all.
I thought (because I am stupid), that it would mean you can make 5 attacks with GWM at level 5, using your dexterity, but that is not what you can actually do, since the last two attacks are made with your fist.

This still is very strong, and a big buff (and even more classes are now very samey with the GWM power attack), but it is not much stronger than what a fighter can do. You have more consistent damage, they have action surge

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Originally Posted by Alodar
Originally Posted by Qoray
Originally Posted by Alodar
They still seem pretty Ki hungry.
Assuming that Ki still replenishes on short rests, Monks may need to hire a Mercenary Bard.

They have more Ki than in tabletop.
At 5:59, you can see that the monk has 3 KI points.
He is level 2, which can be confirmed by the hitpoints he, and the companions have (17).

He should only have 2 by raw, and since it only shows current KI points (goes to 1 and 0 when he uses his abilities), that might suggest KI points are just doubled

I thought Fextra said they started off with 2 at 1st and gain 1 per level for the levels he played.
You get the Ki earlier than RAW, you wouldn't get Ki until 2nd level, but from the incredibly small portion that I've seen that is only a slightly bigger pool than PnP.

It's very possible that the Ki gain isn't linear or that Larian put in Monk items that help with Ki as well.
Still not a bad idea to have a Bard on hand.

As I understood it, they get martial arts from level 1, with 1 ki point, whereas in tabletop, you get martial arts at lv 2, with 2 ki points.

I doubt that you get a flat 1 ki point more on every level, that seems like too weak a buff to even implement, and it would be annoying that you don't have your Ki points = your monk level any more haha

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Originally Posted by The Red Queen
One more thing, at about 12:12, Halsin as bear dashes and I don't think there's a big build up to it. The fact dash animations took so long was an, admittedly relatively minor, bugbear of mine in EA. Dare I hope that might have been changed?

Good catch !

I would like to hope so too.

At the moment, there's still the possibility that this is just because he's in Bear form, and the game doesn't have the ridiculously long Dash animations for animal forms. There's also (non-exclusively) the possibility that it's because he's not a creature controlled by the player, and only those play the lengthy Dash animation when using the Dash action. And there's the possibility that, indeed, Larian decided to finally cut down on this (which would be really great). If that's the case, I hope that Jump also received an animation length cut.

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TBH any weapon style is a “martial” art. I understand the history of oriental styles vs occidental; however, to master a weapon still requires a skill set that takes years to learn.

For example, what is more effective? A short sword and shield combo vs a great sword? Depends on the training and situation. If sword and board was so effective great sword style would have died out long ago. You just don’t use a great sword by just swinging it. The blade is set higher so it can be used like a Jo Staff, the hilt done in such away to allow it to be used like a spear,you can use brute force to bash, or you can swing. So many options. However as shock tactics began to become more organized (think Roman legions, pole arms, etc) the great sword began to lose some if it’s functional aspects.

We aren’t dealing with shock troops or infantry lines. Each battle is more one on one, so the skill in a weapon can be paramount.

Occidental weapons styles may not be as elegant as oriental, but the basic martial skills are there. That’s why I don’t see any issues with a monk using different weapons. I would prefer the old world weapons (Jo Staff, Nan Chaku, Kusarigama, etc), but I am fine as it is (especially multiclass).

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Hmmm ...
Haldberd Human Monk ... stronger than pnp.
Still not nearly as strong as Githyaki Greatsword Monk tho.

Does this mean that Monks in BG-3 will use Great Weapon Master? O_o


I still dont understand why cant we change Race for our hirelings. frown
Lets us play Githyanki as racist as they trully are! frown
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Originally Posted by Qoray
He should only have 2 by raw, and since it only shows current KI points (goes to 1 and 0 when he uses his abilities), that might suggest KI points are just doubled
I believe it was said in the video that Monks have 3 at level 1 ... and then +1 for each Monk level.


I still dont understand why cant we change Race for our hirelings. frown
Lets us play Githyanki as racist as they trully are! frown
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The more I look at the monk, the more I like it.

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Im not sure if i manage to play them diferently than Fighter, Barbarian, or Paladin. laugh

Seems like Larian approach is:
Martial class = Greatsword + GWM
Caster class = Fireball

I really hope this dont become borderline for ballancing. :-/

Last edited by RagnarokCzD; 14/07/23 07:52 PM.

I still dont understand why cant we change Race for our hirelings. frown
Lets us play Githyanki as racist as they trully are! frown
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