That said a lot of folks here and in the other threads about this are blatantly insulting everyone who likes the floating ASIs by calling them casuals/min maxers/saying they don't care about "proper world building" and it makes it reeeeeeeal hard to sympathize with y'all.
I don't really see how any of these count as an insult, but sure.
They do have a point, though, because it's an already simplified-to-death system that doesn't need any more loose bits hanging (not that it isn't a theme with the game now, all things considered...). That WotC have decided on that doesn't really say much in favour of the mechanic because they've been known to make dumb decisions in the past (the entirety of 4e, for example) in the name of making the system more "friendly to newcomers".
You already barely need to think when creating a character because abilities are so streamlined (no skill points means no real need for Intelligence unless you are a caster, attack and damage bonuses fused together means you need either Strength or Dexterity but not really both, proficiency bonus ensuring that you never lag behind too much even if you purposefully gimp your character...), and allowing you to just slap whatever you need onto a set of racial specials instead of weighing whether those specials compensate for what you lose makes for plain boring character building.
It just seems like Larian doesn't really like the system in the first place (me neither, so that much I can at least understand) and takes the path of least resistance when it comes to balancing and implementing certain things. Or it's WotC's initiative, in which case they once again prove that history tends to loop in on itself.