I don't care too much about shove being an attack action or a bonus action because personally I'm fine with it either way, the main problems I see with shove is that it awakes sleeping characters and that you can sometimes push people too far in my opinion.

Other than that, I think some people here aren't judging it fairly, not every encounter has a lava pool or a bottomless pit you can instakill enemies with, so it is more situational than some make it out to be. And realistically, shoving is a strength check, martial classes get extra attack, so if you're in a situation where pushing someone off a ledge is more valuable than a regular attack, making it an action will arguably allow you to abuse it more. Plus, from what we've seen so far, it is easier to get additional actions/attacks than bonus actions: action surge, potion of speed, haste and haste spores vs thief rogue subclass and a headband that requires you to deal fire damage with a spell in the same turn.

Shove is an action = More uses but higher cost if you fail.
Shove is a bonus action = Less uses but lower cost.

No matter what you do, it's always going to be very strong in certain scenarios.

Last edited by KLSLS; 15/07/23 07:48 PM.