Originally Posted by Count Turnipsome
Originally Posted by Xurtan
Did I miss something? When did TEN companions become a small number? That's massive, especially for the amount of work involved. Pillars of Eternity has a generous 11, but Mass Effect goes down to what, 7 or 8? Dragon Age is also in the 9/10 area. Meanwhile DOS2, Larian's previous game, only has SIX. I'm not at all disappointed in the number, and am honestly really glad the Dark Urge exists. At absolute most I might want more variety in the companions, but even then eh. What would we give up? Gale or Wyll, probably, for a dwarf or halfling, maybe?

"10 " (VERY LOOSE 10) is massive lol? I guess for modern standards.
Baldur's Gate 2 had over 18, not including another dozen great modded in companions. Sure not all are perfect, still leaves many great options.
The grounchy bunch we get over half are far from perfect and not very likeable. That leaves...very little options.

Man has standards dropped for people to say that. Amount of work?? Like making these older games was a walk in the park?? For the times, it was way harder to make these games than now. Or at least just as hard.

Oh and Pathfinder WotR has 19 companions mind you. The game came out 2 years ago. So some studios gets it. More IS better in an RPG.
Do we have to do this again? Comparing immovable sprites with written dialogue and little to none voiceoiver to BG3 companions?

Yes, 10 is A LOT.