Originally Posted by Alodar
I wasn't even aware you could throw potions or have non-spellcasters cast scrolls until I read about it on these forums. I've never changed spells on the fly or rested more than 7 times in an entire EA play-through.

I don't do these things to avoid Larian's implementation, I don't do these things because I'm playing D&D.
I simply don't understand why folks engage in behaviour that diminishes their enjoyment of game.

I think there are two sides to this, which I've already referred to in my post above so I'll just try once more in case I wasn't clear, then I promise I'll stop repeating myself!

First, it's not necessarily clear to folk up front what behaviour is going to diminish their enjoyment of the game. Like me, they might come to it with minimal knowledge of D&D and see that they can rest any time, anyone can use scrolls, they can have a +2 int orc, see enemies chucking potions, and so on, and have no idea whether that's D&D or not, and even might think they're "supposed to" take advantage of these things, though of course there's no such thing as "supposed to" in the game. I played hundreds of hours of EA and it took me a long while, as well as research into 5e and discussions here, to work out what limitations to impose on myself and, to some extent, be my own DM. Others might be quicker on the uptake, especially people with previously good D&D knowledge, but from my own experience I think it's not an easy thing to decide how best to engage with the game to maximise enjoyment. Now, of course, I hugely appreciate that it has the flexibility to give me and others with different tastes options in that space, but I still believe it could be a struggle for people, or alienate them, to begin with.

Second, there are different ways to engage with games. I think BG3 rewards players who prioritise roleplay (or just mucking around!) and ask what their character would do in a specific situation or what ways of solving problems there are, and try something out they think might work and, generally speaking, find that the game systemics can accommodate what they want to do. But those same systemics because of their very flexibility are perhaps inevitably going to be abusable. So folk who enjoy minmaxing or understanding the rules of a game in order to test their limits and find optimised ways of winning within them are going to tend to find BG3 unsatisfying. As I'm firmly in the former camp, at least when it comes to BG3, this suits me just fine but I can understand the frustration of those who would prefer a more testing challenge.

That's only a part of people's issues with the way the game plays, of course, but hope at least I've made my take on one element of if clearer. Of course, we might now just have to agree to disagree grin


"You may call it 'nonsense' if you like, but I've heard nonsense, compared with which that would be as sensible as a dictionary!"