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I have fear of missing out from not being able to talk to the animals. Don't know why? Maybe they know something.

So what are the options?

I know I can play as a warlock and pick it at level 2. Or bring Wyll and have him do it.
I know there are spells. And that there will probably be items you can equip.

Do druids or rangers or their subclasses have it as an inherent skill? As in not needing to cast a spell . They just know how.

Thanks

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Meanwhile I'm thinking "why are all of these dumb animals speaking in full thoughts/concepts like humans?"

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There is a potion that does it as well. Presumably, the alchemy system will allow you make them.

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Bard, Druid, Ranger, Cleric (Nature Domain), Paladin (Oath of the Ancients), Barbarian (Wildheart).

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I won't have speak with animals either as I'll be playing either a Warlock or a Sorcerer and I don't believe either of those classes can have speak with animals. It would be a nice to have and I don't know if a companion having it counts but it's more important for me to have a charisma based character because I want to go all in on a character that is very good at speech checks.

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There are potions of animal speaking. Just use that...

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Ok thanks

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Originally Posted by Qoray
There are potions of animal speaking. Just use that...

+1 - exactly, they last until long rest and they don't over-write anything and they are cheap.


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Originally Posted by Qoray
There are potions of animal speaking. Just use that...
Good to know, though I am also hoping there will be some form of enchanted item in the game that we can use to speak with animals. Or that the potion ingredients will be plentiful.

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Originally Posted by Veilburner
Do druids or rangers or their subclasses have it as an inherent skill? As in not needing to cast a spell . They just know how.

First, I think the animal content will all be optional. Unless you only plan to play once (which of course is absolutely fine grin) then foregoing animal content on some of them will I think make playing a character that has the ability feel more distinctive and special.

But if you do want to go with a such a character on your first playthrough then as folks have said there are lots of options. In EA the Speak with Animals spell lasts a full day as well, I think, so it doesn't have a huge cost.

I have also heard, though never actually verified this, that a wildshaped druid can speak with other animals without the spell. I don't know if anyone else can confirm that?


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Originally Posted by Darth_Trethon
I won't have speak with animals either as I'll be playing either a Warlock or a Sorcerer and I don't believe either of those classes can have speak with animals. It would be a nice to have and I don't know if a companion having it counts but it's more important for me to have a charisma based character because I want to go all in on a character that is very good at speech checks.

Warlock does have beast speech which you can pick as an invocation at level 2.

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Originally Posted by Veilburner
Originally Posted by Darth_Trethon
I won't have speak with animals either as I'll be playing either a Warlock or a Sorcerer and I don't believe either of those classes can have speak with animals. It would be a nice to have and I don't know if a companion having it counts but it's more important for me to have a charisma based character because I want to go all in on a character that is very good at speech checks.

Warlock does have beast speech which you can pick as an invocation at level 2.
Good to know. That will be useful.

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Originally Posted by Veilburner
I have fear of missing out from not being able to talk to the animals. Don't know why? Maybe they know something.

So what are the options?

I know I can play as a warlock and pick it at level 2. Or bring Wyll and have him do it.
I know there are spells. And that there will probably be items you can equip.

Do druids or rangers or their subclasses have it as an inherent skill? As in not needing to cast a spell . They just know how.

Thanks
Forest Gnome.

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Forest Gnome and Wildheart Barbarian can cast it without using a spell slot.

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Originally Posted by Grizzmyt
Bard, Druid, Ranger, Cleric (Nature Domain), Paladin (Oath of the Ancients), Barbarian (Wildheart).

Yep and if you also want to Speak with Plants then consider even more a Bard, Druid or Ranger. But I dunno if this spell will be in BG 3?

Last edited by Lotus Noctus; 16/07/23 02:54 PM.
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I really hate how the animals speak. And that's why I get FOMO of what could otherwise be a really cool feature. I can't stand it because they just couldn't resist turning simple communication into a Disney cartoon. The spell does not turn the animals more intelligent and able to speak in eloquent sentences. The communication should be much more basic. But Larian had to take it too far and humanize the animals.

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Originally Posted by 1varangian
I really hate how the animals speak. And that's why I get FOMO of what could otherwise be a really cool feature. I can't stand it because they just couldn't resist turning simple communication into a Disney cartoon. The spell does not turn the animals more intelligent and able to speak in eloquent sentences. The communication should be much more basic. But Larian had to take it too far and humanize the animals.

That's right. Above all with the spiders (Stridulation) I have it at that time already reported. Their sentences should only be able to be interpreted. Personally, I prefer to speak only with the dead and not with animals and plants.

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Originally Posted by Blackheifer
Originally Posted by Qoray
There are potions of animal speaking. Just use that...

+1 - exactly, they last until long rest and they don't over-write anything and they are cheap.

And they are all over the place. I use them all the time and I generally have 2-3 on hand without every having to buy one. Wasting a spell slot or an item slot is a complete waste when a 30gp potion will solve the problem.

I generally have well over 15k in cash before even hitting the underdark, so I wouldn't sweat a few dozen gp. There are also amulets or rings for most of the useful noncombat spells out there, and a little money and/or searching is a much better use of your resources as every spell slot counts when a fight could be right around the corner.


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Originally Posted by Veilburner
I have fear of missing out from not being able to talk to the animals. Don't know why? Maybe they know something.

So what are the options?

I know I can play as a warlock and pick it at level 2. Or bring Wyll and have him do it.
I know there are spells. And that there will probably be items you can equip.

Do druids or rangers or their subclasses have it as an inherent skill? As in not needing to cast a spell. They just know how.

Thanks

In EA, I have found both Speak with Dead and Speak with Animals very useful and fun. Obviously, you won't miss anything vital but there is a lot of good stuff there. I don't think anyone gets it as an inherent skill but several classes (and Forest Gnome) get the spells which are very good because they both last until long rest without using concentration so you can cast both and have them always available. Additionally, I think Disguise Self might be sneaky good too. First, it actually changes your appearance which is just fun, but I heard (haven't tried it) that you can use it to speak with dead who normally would not speak with you if you were the one who killed them.

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Originally Posted by Lotus Noctus
Originally Posted by 1varangian
I really hate how the animals speak. And that's why I get FOMO of what could otherwise be a really cool feature. I can't stand it because they just couldn't resist turning simple communication into a Disney cartoon. The spell does not turn the animals more intelligent and able to speak in eloquent sentences. The communication should be much more basic. But Larian had to take it too far and humanize the animals.

That's right. Above all with the spiders (Stridulation) I have it at that time already reported. Their sentences should only be able to be interpreted. Personally, I prefer to speak only with the dead and not with animals and plants.

I've always hated this argument. It's freaking magic, it is doing its job to translate the way an animal thinks into something comprehensible to a humanoids mind.
You mentioned speak with the dead, which I am guessing you have no problem using with dead humanoids who don't speak common but communicate telepathically, like mind flayers, what about other living beings that don't speak common? Maybe I'm wrong and maybe you are frustrated that people can communicate with each other in a video game, and you don't want anything in the underdark to be able to talk to you, but geez it is a really petty complaint.


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