I am really surprised that Larian have not moved a bit with their HUD design as HUDs in their games were always their biggest flaws. It is totally archaic when it comes to its adjustability. The Pillars of Eternity series, especially Pillars of Eternity 2: Deadfire is much further than Larian's games and that's sad as it came out 5 years ago. I mean, it's OK to not be the best in the world but it is NOT OK to see anyone making some things much better and despite that still stick to your old formulas. Even the most casual Ubisoft games have an option to turn off quest markers / untrack quests / turn off icons on the map or turn off the minimap.