Yup. It is absolutely bullshit. And it makes me wonder why people like Fextra are pushing such obviously bullshit exaggerations about the game?
You guys REALLY should pay attention to the context or at least watch the video before saying stuff like this. The fact the 17000 figure is based on minute detail is honest and upfront. Nobody is claiming there will be 17000 entirely different endings...that's not what is being said here. But it should give you an idea of how vast the spectrum of choice is. If each ending has 1000 minute variants then there's 17 endings...but I have a hard time even imagining 1000 variants per ending. And I don't expect each ending to last five hours going over the fate of every peasant either.
Well, the quality of those endings, or the level of satisfaction one gets from those endings, matters a lot. If some endings are way more satisfying, gameplay-wise, than others, why would anyone pursue those other lesser endings? And let's keep in mind that people on this forum are not even close to being representative of the general player base, in which the vast majority of people will play the game only once or at most 2-3 times. So as someone who will play this game only once, or at most twice, having a lot of possible endings actually bothers and worries me, because I could potentially invest 150 hours playing the game only to end up with one of those crappy endings (from my pov).
And as many here know, for me my playthtrough would need to be entirely a 'good' playthrough. And I will continue to insist, until someone can provide hard evidence to the contrary, that the 'good' paths in this game are meaningfully inferior to the bad/evil paths BY DESIGN.