Originally Posted by Boblawblah
I think they should have kept numbers out of it, but again, the people they're trying to hype and the journalists won't be sitting there thinking, "so..that's 14 variables, that's not that much actually", they'll be saying "HOLY SHIT, THAT REACTIVITY THOUGH!!!", so it serves its purpose for marketing.
Yeah I’m noting similar math on the subreddit concerning alignment. 10+ mostly distinct endings is still more than enough to be notable, so I think they should’ve gone with that number. Worried about Larian Cyberpunking their own game here with creating unattainable hype.

This game isn’t going to give people’s life meaning. It’s not going to cure cancer. It’s not going to change RPGs forever. All this game needs to do is be a highly reactive, highly engaging RPG that sticks the landing in story and gameplay.


Remember the human (This is a forum for a video game):