Larian Banner: Baldur's Gate Patch 9
Previous Thread
Next Thread
Print Thread
Page 5 of 6 1 2 3 4 5 6
Doomlord #864772 18/07/23 03:32 AM
Joined: Mar 2020
enthusiast
Offline
enthusiast
Joined: Mar 2020
Originally Posted by Doomlord
I must be the only one on Earth who can not stand minsc, Or at least the voice acting in BG2 ugh .

I don't have any strong feelings towards Minsc (or Jaheira for that matter). To me Minsc is just comic relief coming from a stereotypical hero with an extra-extra dose of stupidity and a hamster (alien?xD) companion.

I love BG1 and 2 but in terms of characters I think they improved quite a bit on KOTOR and then DA:O and ME

Dolfanar #864777 18/07/23 03:39 AM
Joined: Jan 2023
S
old hand
Offline
old hand
S
Joined: Jan 2023
Originally Posted by Dolfanar
Originally Posted by Adgaroth
The thing I've heard from people that have actually played the game is that on act 2 and onwards characters and your relation with them changes a lot.

And in case you don't know there's also hirelings now, wich is also a hot topic right now because they lack the customization people expected.

Also if you really dislike companion there's also a new origin called Dark Urge and I don't think you'll have many companions if you don't mind ''evil'' playthroughs xD

It gets good after 20+ hours? Oof... not a selling point for me.

Been reading about hirelings... so far they look like a bunch of more of the same overly gimmicky.

Dark Urge and Kerlach are TOTAL turn offs to me... more edge lord... "ooh we're EEEEVIL" stuff... no interest.

On the good news front Minsc is back (hopefully with his miniature giant space hamster boo in tow) and Jeheira... more of this please.
Eh? Karlach is one of the good alligned companions. She's just a war veteran on the run. Hard to be cheery like that. Do you perhaps mean Minthara (drow paladin)?

Silver/ #864783 18/07/23 03:52 AM
Joined: Dec 2020
D
apprentice
Offline
apprentice
D
Joined: Dec 2020
Originally Posted by Silver/
Eh? Karlach is one of the good alligned companions. She's just a war veteran on the run. Hard to be cheery like that. Do you perhaps mean Minthara (drow paladin)?

Could be. I’ve only been catching up a day or two now. Is it possible that Karlach was a non-recruitable quest giver at one point?

Dolfanar #864784 18/07/23 03:54 AM
Joined: Mar 2020
enthusiast
Offline
enthusiast
Joined: Mar 2020
Originally Posted by Dolfanar
Originally Posted by Silver/
Eh? Karlach is one of the good alligned companions. She's just a war veteran on the run. Hard to be cheery like that. Do you perhaps mean Minthara (drow paladin)?

Could be. I’ve only been catching up a day or two now. Is it possible that Karlach was a non-recruitable quest giver at one point?

She was exactly that, a quest related to some ''paladins of Tyr''. She's a beefy tiefling origin character.

The other character mentioned is a drow paladin companion.

Last edited by Adgaroth; 18/07/23 03:55 AM.
Gormak #864792 18/07/23 05:03 AM
Joined: Jul 2023
N
stranger
Offline
stranger
N
Joined: Jul 2023
"...Minthara became companions by public demand"

BY THAT STANDARD, THIS GAME SHOULD BE CALLED "GOBLIN EMANNUELLE: THE AWAKENING OF SAZZA!!".

Seriously, where is Sazza as a romanc option for evil Gnomes and Halflings, let alone a permanent travelling companion, unlike that sour karen Minthara or Halsin, the ambulant trophy rug.

Adgaroth #864801 18/07/23 05:42 AM
Joined: Dec 2020
D
apprentice
Offline
apprentice
D
Joined: Dec 2020
Originally Posted by Adgaroth
Originally Posted by Dolfanar
Originally Posted by Silver/
Eh? Karlach is one of the good alligned companions. She's just a war veteran on the run. Hard to be cheery like that. Do you perhaps mean Minthara (drow paladin)?

Could be. I’ve only been catching up a day or two now. Is it possible that Karlach was a non-recruitable quest giver at one point?

She was exactly that, a quest related to some ''paladins of Tyr''. She's a beefy tiefling origin character.

The other character mentioned is a drow paladin companion.

Yeah, looks like I confused the two. The article I read was drooling over the "ooh eeevil" lady character you could recruit. I think I just would be happy with some more balance. Larian leans WAY too much on the edge lordy characters. It would be nice if there was an equal amount of genuine good guys to hang out with...

Blackheifer #864803 18/07/23 05:46 AM
Joined: Aug 2020
veteran
Offline
veteran
Joined: Aug 2020
Originally Posted by Blackheifer
For myself I really enjoy all the characters - I am most excited about:

Karlach because she seems like she has a compelling story to tell and she acts like someone who has a new lease on life and wants to not waste a moment of it.

Shadowheart because I think she did something very drastic to save the world, and her backstory may be completely insane. The courage it must have taken to give up your own memories to go on a life or death mission.

Astarion because of his really inappropriate sense of humor informed by his own past suffering.

Gale I have the most trouble with because I don't think he is being honest about a lot of stuff, maybe even to himself.

The problem is that Larian wrote characters with their own internal locus of control and motivations and I think many players have been spoiled by gaming companies that have presented characters that base their existence around you.

With these characters there is an equality to the interactions that to some must be jarring. There is a larger conversation here where I would point the finger at these AAA studios who have created games that pander too much to gamer whims instead of challenging them properly. They create unrealistic characters - I wonder if that has an effect on how they interact with people irl and the ability to form friendships.

I actually like all the companions, but saying they have their own internal locus of control doesn't really mesh with the fact they thoughtlessly follow us and our lead for no other reason than because out of game,we're the main character. If they were written like their own people, Lae'zel would have left our party once she interrogated Zorru and Gale would be pointing out that he helped us get some of those artefacts he needs and by rights he has a claim on some of them himself. Honestly, I don't find them written meaningfully differently from any other videogame companions.

Doomlord #864805 18/07/23 05:52 AM
Joined: Dec 2020
veteran
Offline
veteran
Joined: Dec 2020
Originally Posted by Doomlord
I must be the only one on Earth who can not stand minsc, Or at least the voice acting in BG2 ugh .
I don't like him and never used him after one playthrough.

Last edited by fylimar; 18/07/23 05:53 AM.

"We are all stories in the end. Just make it a good one."

Doctor Who
fylimar #864895 18/07/23 09:29 AM
Joined: Jul 2023
N
stranger
Offline
stranger
N
Joined: Jul 2023
Originally Posted by fylimar
Originally Posted by Doomlord
I must be the only one on Earth who can not stand minsc, Or at least the voice acting in BG2 ugh .
I don't like him and never used him after one playthrough.

I agree. That shouty lummox. Sarevok FTW!

nuncle #864981 18/07/23 12:51 PM
Joined: Oct 2020
S
enthusiast
Offline
enthusiast
S
Joined: Oct 2020
Originally Posted by nuncle
"...Minthara became companions by public demand"

BY THAT STANDARD, THIS GAME SHOULD BE CALLED "GOBLIN EMANNUELLE: THE AWAKENING OF SAZZA!!".

Seriously, where is Sazza as a romanc option for evil Gnomes and Halflings, let alone a permanent travelling companion, unlike that sour karen Minthara or Halsin, the ambulant trophy rug.
I wouldn't mind romancing Sazza as a Half-Orc myself.

Gormak #864992 18/07/23 01:07 PM
Joined: Dec 2020
veteran
Offline
veteran
Joined: Dec 2020
While there were people calling for Sazza as companion, the Halsin- aund Minthara-fans were much louder. They were basically everywhere. I remember playing SWTOR with some people from my guild and out of nowhere this girl said :'Wouldn't it be cool, if Halsin were a romanceable companion?'
And I mean here in this forum was this guy, who kept all Minthara threads (and there were a lot of them) alive. And of course Icelyn fighting the Halsin fight.
I read over the course of EA some threads about Sazza as companion and even some about Abdirak, the Loviatar priest as companion, but the Halsin and Minthara ones were the most persistent imo.


"We are all stories in the end. Just make it a good one."

Doctor Who
Gray Ghost #864994 18/07/23 01:08 PM
Joined: Mar 2021
veteran
Offline
veteran
Joined: Mar 2021
Originally Posted by Gray Ghost
I actually like all the companions, but saying they have their own internal locus of control doesn't really mesh with the fact they thoughtlessly follow us and our lead for no other reason than because out of game,we're the main character. If they were written like their own people, Lae'zel would have left our party once she interrogated Zorru and Gale would be pointing out that he helped us get some of those artefacts he needs and by rights he has a claim on some of them himself. Honestly, I don't find them written meaningfully differently from any other videogame companions.

I wouldn't say they thoughtlessly follow you - they will leave if you do stuff that doesn't mesh with their moral outlook - as is tradition in BG games.

I was mainly agreeing with Vitani on his criticism of the OP. The OP was complaining about the characters being "verbally abusive" - and Vitani was asking for examples and then OP lost his mind.

But I reviewed all the interactions and the closest you have is Lae'zel calling you Istick (meat) when you first meet her. Shadowheart is a bit standoffish but not verbally abusive. She chides you if you are not consistent with your opinion on Raphael - maybe that's it...because she basically calls you out for simping.

I may need to do a playthrough where I choose all the worst possible options to see if I can make the characters be verbally abusive but I don't think it's really there.

I think when we play the full game we are going to see a lot more depth on these characters than the usual fare.


Blackheifer
Sai the Elf #864997 18/07/23 01:16 PM
Joined: Mar 2021
veteran
Offline
veteran
Joined: Mar 2021
Originally Posted by Sai the Elf
Originally Posted by nuncle
"...Minthara became companions by public demand"

BY THAT STANDARD, THIS GAME SHOULD BE CALLED "GOBLIN EMANNUELLE: THE AWAKENING OF SAZZA!!".

Seriously, where is Sazza as a romanc option for evil Gnomes and Halflings, let alone a permanent travelling companion, unlike that sour karen Minthara or Halsin, the ambulant trophy rug.
I wouldn't mind romancing Sazza as a Half-Orc myself.

Yeah I had a guy in a multi game that was OBSESSED with banging Sazza. We tried our best but it just didn't work out to his disappointment.

I mean, I think you don't need to make her a companion but a romance option would be pretty funny. I don't see her as the 'relationship' type anyway - she seems more of a "short term engagements" kind of gal.

Also as a Half-Orc I think your parents would both be shocked at your relationship choices - they'd probably want you to find a nice Orc or Human Gal. The Holidays would be a disaster with Orcs and Goblins AND humans in the same room. Then there is viability...


Blackheifer
Gormak #865035 18/07/23 02:12 PM
Joined: Oct 2021
Z
Jhe'stil Kith'rak
Offline
Jhe'stil Kith'rak
Z
Joined: Oct 2021
Okay clarification:
Are goblins vermin or fully sapient beings? Because some people on this forum talk about goblins like they’re innately evil rodents, and others talk about them like they’re people.


Remember the human (This is a forum for a video game):
Zerubbabel #865052 18/07/23 02:41 PM
Joined: Sep 2020
enthusiast
Offline
enthusiast
Joined: Sep 2020
Originally Posted by Zerubbabel
Okay clarification:
Are goblins vermin or fully sapient beings? Because some people on this forum talk about goblins like they’re innately evil rodents, and others talk about them like they’re people.
D&D says they are monsters. Take that as you will.

If they are capable of thought and are aware of "being" then they are, by our worlds definition, sapient.

Nobody had problems accepting Deekin as a sapient being because he was, what most consider, good. Other times kobold were just seen as vermin.

If Sazza was a good goblin people's take on them as a race would change I believe.

Gormak #865075 18/07/23 03:18 PM
Joined: Mar 2020
enthusiast
Offline
enthusiast
Joined: Mar 2020
Not considering a creature sapient is a very easy way to alleviate one conscience when committing genocide on them.
On earlier editions monster where just evil monster there to be killed.
Now for some people saying Orcs, Goblins or Drow are inherently evil is heresy and every race can be anything, sapient and any alignment between good and evil.

At the end of the day is all about mental gymnastics and whether you as a player can detach reality from fiction.
Goblins on BG3 are quite obviously sapient and evil, that's pretty much the only fact I can give xD

Last edited by Adgaroth; 18/07/23 03:19 PM.
Zerubbabel #865087 18/07/23 03:35 PM
Joined: Oct 2020
S
enthusiast
Offline
enthusiast
S
Joined: Oct 2020
Originally Posted by Zerubbabel
Okay clarification:
Are goblins vermin or fully sapient beings? Because some people on this forum talk about goblins like they’re innately evil rodents, and others talk about them like they’re people.
Both, most Goblins are like evil toddlers, touching and breaking stuff that they shouldn't be touching or breaking, they're like cats that would knock over something after you told them not to, the majority of goblins are evil however, you could potentially get a good goblin if you take a goblin child and raise it in a human society rather than a goblin one, there is like three categories of goblins

Evil Goblins: your standard run of the mill Goblins

Good Goblins: Human raised Goblins aka City Goblins

and then there's what we cultured folks refer to as Shortstacked Goblins: the category that Sazza fits under aka the Hot Female Goblins with nice assets... which could be from either one of the above categories

Last edited by Sai the Elf; 18/07/23 03:36 PM.
Sai the Elf #865093 18/07/23 03:41 PM
Joined: Oct 2021
Z
Jhe'stil Kith'rak
Offline
Jhe'stil Kith'rak
Z
Joined: Oct 2021
Originally Posted by Sai the Elf
Originally Posted by Zerubbabel
Okay clarification:
Are goblins vermin or fully sapient beings? Because some people on this forum talk about goblins like they’re innately evil rodents, and others talk about them like they’re people.
Both, most Goblins are like evil toddlers, touching and breaking stuff that they shouldn't be touching or breaking, they're like cats that would knock over something after you told them not to, the majority of goblins are evil however, you could potentially get a good goblin if you take a goblin child and raise it in a human society rather than a goblin one, there is like three categories of goblins

Evil Goblins: your standard run of the mill Goblins

Good Goblins: Human raised Goblins aka City Goblins

and then there's what we cultured folks refer to as Shortstacked Goblins: the category that Sazza fits under aka the Hot Female Goblins with nice assets... which could be from either one of the above categories
So to some the merit of a goblin's life is merely rooted in whether or not they want to fuck it?


Remember the human (This is a forum for a video game):
Gormak #865098 18/07/23 03:48 PM
Joined: Oct 2020
addict
Offline
addict
Joined: Oct 2020
It boils effectively down to whether you believe in free will or in predetermined nature.

I'm firmly in the predetermined camp and thus consider goblins and their ilk (bugbears, hobgoblins, etc.) vermin to be eradicated.
Goblins are basically cruel, destructive, delight in torture those who are weak and/or helpless without any redeeming quality whatsoever.

Zerubbabel #865102 18/07/23 03:53 PM
Joined: Mar 2021
veteran
Offline
veteran
Joined: Mar 2021
Originally Posted by Zerubbabel
Okay clarification:
Are goblins vermin or fully sapient beings? Because some people on this forum talk about goblins like they’re innately evil rodents, and others talk about them like they’re people.

So the Key is that 5e did away with Innate evil for non-outsiders. They replaced it with Cultural Evil.

The Githyanki are Culturally lawful evil. Goblins are Culturally Neutral Evil.

As long as Goblins and Githyanki remain in their societies they will likely remain those cultural alignments. If they leave then those alignments can shift. A Goblin living in baldur's gate will likely be more Neutral than evil, or they at least understand what is expected of them. A Githyanki away from thier Creche or Society will start to drift as well.

Innate evil is Demons, Devils, Yugoloths. They CANNOT change alignment without becoming something different entirely. They are literally made of their versions of evil.

When Zariel fell and became lawful Evil her type changed from Celestial to Fiend and she is now considered a Devil.

Last edited by Blackheifer; 18/07/23 03:58 PM.

Blackheifer
Page 5 of 6 1 2 3 4 5 6

Link Copied to Clipboard
Powered by UBB.threads™ PHP Forum Software 7.7.5