I expect Solasta 2 (if that ever comes out) to blow everything out of the water.
I don't. Studio's founder was pretty open with not wanting to grow studio - he founded it to be able to design, not manage the studio, and growing too big will result in just that. Having sub 20 employees will greatly limit their production value and scope. To create more sprawling and less niche game, they would need to change that.
In case you don't know Tactical Adventures released a
survey for their future game.