Guidance is a great choice, obviously.
Is it tho?
When you have Friends you can only concentrate on one of them ... its good tohave options ofc ... its just not as good as it may seem.
+1 Seriously, for a Warlock Guidance is just terrible. You are already concentrating on Hex to re-cast it - using guidance will break that - really anything that breaks your Hex concentration is going to be a problem and will screw over new players that won't be as aware of this.
Then there's shocking grasp. It's not that great but it does offer lightning damage, which synergizes with water, and it provides safe disengagement on top, in case you can't EB punt a target away.
IMHO Shockung Grasp is best meele cantrip ...
It gives fair dmg, advantage on metal-armoured targets, and it disable reaction!!!
That mean much more than safe disengage ... you can for example disable counterspell to enemy Wizard!
It would be much more appealing if you could deliver it trough your companion tho.

First, big props to Rag for catching this - I can't believe you dismissed one of the greatest cantrips in the game Avguy.
Shocking Grasp is one of THE greatest Cantrips - of all time! It is one of the very few Melee Cantrips, you get advantage on armored targets, it strips the targets reaction so they can't Opportunity atatck you, or parry shit, or throw arrows bakc at you or any of the crazy shit you can do with reactions.
![[Linked Image from cdn.discordapp.com]](https://cdn.discordapp.com/attachments/921196988161224786/1130842273832251432/image.png)
Gaze upon this wondrous spell in all its glory!
You could hit someone with this if they close the distance, strip them of their reaction and then run away.
Avguy, your opinions are now suspect sir! Repent! :P