Originally Posted by Boblawblah
I still remember knights of the old republic, if you found a vent to avoid a combat encounter? XP. Hacked that computer to kill the guards in the next room? XP. Talked your way past without incident? XP. None of this DOS2 nonsense needed where you're essentially encouraged to do everything, and THEN go back and massacre everyone.

I hope BG3 is similar, and lets people get XP for achieving a goal, regardless of how it was achieved.
+1
Get rid of double-dipping.


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