One thing that bugged the hell out of me in EA was that all the evil npcs had lots of valuable magic loot on them, but almost none of the good ones did. Conversely, the good npcs gave out a lot more quests, quests which gave out quest rewards. So if you played a good character, you got to have the best of both worlds. Tons of combat exp from killing goblins/duergar etc you wouldn't get otherwise, tons of loot from killing the evil bosses (the reverse not being true generally- only Kahga has loot that can't be had as a quest reward among the druids) ANd you got showered with powerful quest rewards.
I really hope they rework that.